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Dash'n Knights

rated 4.18 / 5 stars
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Strategy - Other

Credits & Info

Apr 23, 2012 | 5:23 AM EDT

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Combo Apprentice 5 Points Hit 10 combos!
Counter Apprentice 5 Points Do 10 counters!
Damage Apprentice 5 Points Hit 100 damages!
Defense Apprentice 5 Points Defend from 10 attacks!
Healer Apprentice 5 Points Use potions to recover 100 HP!
Perfect Combo 5 Points Execute 2 consecutive combos!
Perfect Counter 5 Points Manage 2 consecutive counters!
Perfect Damage 5 Points Manage 3 consecutive damage!
Combo Master 10 Points Hit 100 combos!
Combo Veteran 10 Points Hit 50 combos!
Counter Master 10 Points Do 100 counters!
Counter Veteran 10 Points Do 50 counters!
Damage Master 10 Points Hit 10000 damages!
Damage Veteran 10 Points Hit 1000 damages!
Defense Master 10 Points Defend from 100 attacks!
Defense Veteran 10 Points Defend from 50 attacks!
Earth Punisher 10 Points Deal 100 earth damage!
Extravagant 10 Points Spend 1000 or more gold!
Fire Punisher 10 Points Deal 100 fire damage!
Healer Master 10 Points Use potions to recover 5000 HP!
Healer Veteran 10 Points Use potions to recover 1000 HP!
Hyper Combo 10 Points Execute 4 consecutive combos!
Hyper Counter 10 Points Manage 3 consecutive counters!
Hyper Damage 10 Points Manage 4 consecutive damage!
Hyper Overkill 10 Points Manage 3 consecutive overkills!
Last Man Standing 10 Points End a battle with only one member left in Extreme mode!
No Damage 10 Points Finish a battle without taking any damage in Extreme mode!
Overkill Apprentice 10 Points Overkill with 50 damage!
Overkill Master 10 Points Overkill with 1000 damage!
Overkill Veteran 10 Points Overkill with 500 damage!
Overwhelming 10 Points Finish a battle in only one turn in Extreme mode!
Perfect Overkill 10 Points Manage 2 consecutive overkills!
Rich Man 10 Points Have 5000 or more gold!
Special Combo 10 Points Execute 6 consecutive combos!
Special Counter 10 Points Manage 4 consecutive counters!
Special Damage 10 Points Manage 5 consecutive damage!
Special Overkill 10 Points Manage 4 consecutive overkills!
Treasure Hunter 10 Points Collect 1000 gold!
Water Punisher 10 Points Deal 100 water damage!
Wind Punisher 10 Points Deal 100 wind damage!
Complete Game 25 Points Finish the campaign!
Perfect Game 100 Points Finish the campaign with all challenges cleared!

Author Comments

Follow Dash and his fellow Dashing Knights in their adventure to uncover a mysterious evil organization on the northern continent!

Play as the Dashing Knights in this unique pool version of turn-based strategy/RPG hybrid! Beat every level and it's additional challenge to unlock various upgrade and lots achievement along the way.
Can you help the Dashing Knights complete their journey?

Control: Mouse Only
- Choose Move command and pick on enemy direction to move towards them. When hitting enemy, your unit will automatically attack them.
- Choose Defend command to stay in place and reduce half damage from any incoming attack.
- Choose Counter command to stay in place and automatically attack anyone that hit you.
- Choose Item command to use various potion and equip elemental weapon in battle.

1st Daily Feature? Cool! :D
Thanks for all the feedback and comment! There are a new version uploaded ^^

- Add new tutorial
- Fix durability/element weapon upgrade mix-up
- Revise path guide size
- Spacing up the action panel to avoid wrong click
- Change No Move challenge to Half Speed



Rated 3.5 / 5 stars

Some good ideas and designs, but flawed in execution.

To begin, the interface needs to be operable by hotkeys. Without hotkeys, it takes too long to issue commands to the characters. The in-play interface could also use more functionality, such as the circles underneath the objects light up when it is in the path. It is too difficult to tell which objects will be in your path when your character dashes, and this makes it frustrating. In short, the interface was design to be fancy, but needs to be much more functionally easy to use.

As to gameplay, the AI acts very inconsistently, and seems entirely random. Sometimes, the AI units just sit there and do nothing. This makes it frustrating sometimes because the game partly focuses on which random move the AI makes.

Finally, the pace is too slow. Leveling slows down to a crawl due to the exponential (2^x) factor in xp required to level. The battles also take too long.


Rated 0.5 / 5 stars

that sucked!i was hoping it would actully be simalar to the legend of zelda or somthing like thati ts a little good but it needs better graphics PLUS no adventure its to boring its wores than school


Rated 5 / 5 stars

eh...pretty boring.


Rated 2.5 / 5 stars

an ok game
the enemies should be weaker and have better ai
it gets annoying when you get a 5 combo to barely damage a big enemy and then get two shotted

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Rated 3.5 / 5 stars

Not a bad game. It's fun, but it also easily gets repetitious after awhile.

There are a lot of flaws and bugs in the game that drags it down. The most irritating flaw is the experience system. It does not accurately reflect the difficulty between the various modes, or the monsters; and this makes leveling up the later levels a very long, drawn-out, process. Another flaw is the inability to buy weapons. I understand the limited slots for items, and the limited times you can upgrade durability points, but with the high difficulty of later areas on the map, and the slow leveling up system, it would only make sense to be able to buy the right type of weapons, instead of relying on random chance for them.

The bugs in the game, while annoying, don't really cripple the it in most areas, unless you don't have certain features to finish the criteria of the area, because of those bugs. The most common bug is the enemy staying in one spot. usually, this is a benefit to the player, but when you don't have the option to move because it was taken away because of the criteria of the area, there is no way to beat the area. Another bug that I notice only seems to happen on area 15, extreme mode, where sometimes hitting the armored dragon sends in into a ballistic ping pong ball that bounces all around the screen in a blur, constantly hitting you and the spike, eventually killing your entire party off. This has happened more than once.

Again it's not a bad game, and it's interesting, but the repetitious nature, flaws, and bugs, really brings it down.