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Apr 23, 2012 | 5:23 AM EDT
  • Daily Feature April 24, 2012

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Combo Apprentice 5 Points Hit 10 combos!
Counter Apprentice 5 Points Do 10 counters!
Damage Apprentice 5 Points Hit 100 damages!
Defense Apprentice 5 Points Defend from 10 attacks!
Healer Apprentice 5 Points Use potions to recover 100 HP!
Perfect Combo 5 Points Execute 2 consecutive combos!
Perfect Counter 5 Points Manage 2 consecutive counters!
Perfect Damage 5 Points Manage 3 consecutive damage!
Combo Master 10 Points Hit 100 combos!
Combo Veteran 10 Points Hit 50 combos!
Counter Master 10 Points Do 100 counters!
Counter Veteran 10 Points Do 50 counters!
Damage Master 10 Points Hit 10000 damages!
Damage Veteran 10 Points Hit 1000 damages!
Defense Master 10 Points Defend from 100 attacks!
Defense Veteran 10 Points Defend from 50 attacks!
Earth Punisher 10 Points Deal 100 earth damage!
Extravagant 10 Points Spend 1000 or more gold!
Fire Punisher 10 Points Deal 100 fire damage!
Healer Master 10 Points Use potions to recover 5000 HP!
Healer Veteran 10 Points Use potions to recover 1000 HP!
Hyper Combo 10 Points Execute 4 consecutive combos!
Hyper Counter 10 Points Manage 3 consecutive counters!
Hyper Damage 10 Points Manage 4 consecutive damage!
Hyper Overkill 10 Points Manage 3 consecutive overkills!
Last Man Standing 10 Points End a battle with only one member left in Extreme mode!
No Damage 10 Points Finish a battle without taking any damage in Extreme mode!
Overkill Apprentice 10 Points Overkill with 50 damage!
Overkill Master 10 Points Overkill with 1000 damage!
Overkill Veteran 10 Points Overkill with 500 damage!
Overwhelming 10 Points Finish a battle in only one turn in Extreme mode!
Perfect Overkill 10 Points Manage 2 consecutive overkills!
Rich Man 10 Points Have 5000 or more gold!
Special Combo 10 Points Execute 6 consecutive combos!
Special Counter 10 Points Manage 4 consecutive counters!
Special Damage 10 Points Manage 5 consecutive damage!
Special Overkill 10 Points Manage 4 consecutive overkills!
Treasure Hunter 10 Points Collect 1000 gold!
Water Punisher 10 Points Deal 100 water damage!
Wind Punisher 10 Points Deal 100 wind damage!
Complete Game 25 Points Finish the campaign!
Perfect Game 100 Points Finish the campaign with all challenges cleared!

Author Comments

Follow Dash and his fellow Dashing Knights in their adventure to uncover a mysterious evil organization on the northern continent!

Play as the Dashing Knights in this unique pool version of turn-based strategy/RPG hybrid! Beat every level and it's additional challenge to unlock various upgrade and lots achievement along the way.
Can you help the Dashing Knights complete their journey?

Control: Mouse Only
- Choose Move command and pick on enemy direction to move towards them. When hitting enemy, your unit will automatically attack them.
- Choose Defend command to stay in place and reduce half damage from any incoming attack.
- Choose Counter command to stay in place and automatically attack anyone that hit you.
- Choose Item command to use various potion and equip elemental weapon in battle.

*Edit*
1st Daily Feature? Cool! :D
Thanks for all the feedback and comment! There are a new version uploaded ^^

*Update*
1.05
- Add new tutorial
- Fix durability/element weapon upgrade mix-up
- Revise path guide size
- Spacing up the action panel to avoid wrong click
- Change No Move challenge to Half Speed

Reviews


superboy74superboy74

Rated 0.5 / 5 stars April 27, 2012

that sucked!i was hoping it would actully be simalar to the legend of zelda or somthing like thati ts a little good but it needs better graphics PLUS no adventure its to boring its wores than school



kingdomroxas99kingdomroxas99

Rated 5 / 5 stars April 27, 2012

eh...pretty boring.



2Dozen2Dozen

Rated 2.5 / 5 stars April 27, 2012

an ok game
the enemies should be weaker and have better ai
it gets annoying when you get a 5 combo to barely damage a big enemy and then get two shotted


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EdyKelEdyKel

Rated 3.5 / 5 stars April 27, 2012

Not a bad game. It's fun, but it also easily gets repetitious after awhile.

There are a lot of flaws and bugs in the game that drags it down. The most irritating flaw is the experience system. It does not accurately reflect the difficulty between the various modes, or the monsters; and this makes leveling up the later levels a very long, drawn-out, process. Another flaw is the inability to buy weapons. I understand the limited slots for items, and the limited times you can upgrade durability points, but with the high difficulty of later areas on the map, and the slow leveling up system, it would only make sense to be able to buy the right type of weapons, instead of relying on random chance for them.

The bugs in the game, while annoying, don't really cripple the it in most areas, unless you don't have certain features to finish the criteria of the area, because of those bugs. The most common bug is the enemy staying in one spot. usually, this is a benefit to the player, but when you don't have the option to move because it was taken away because of the criteria of the area, there is no way to beat the area. Another bug that I notice only seems to happen on area 15, extreme mode, where sometimes hitting the armored dragon sends in into a ballistic ping pong ball that bounces all around the screen in a blur, constantly hitting you and the spike, eventually killing your entire party off. This has happened more than once.

Again it's not a bad game, and it's interesting, but the repetitious nature, flaws, and bugs, really brings it down.



ahmeedahmeed

Rated 0.5 / 5 stars April 27, 2012

I ve been doing the same level for the last 30 minutes. I think it is kind of unfair, that they just heal themselves back for 20 or more hp (while i barely manage to get them to as low as 7 hp, with repeatedly doing 1 dmg, but gaining double turns 6-7 times in a row.)
Potions cost too much, same thing about the weapons, when they just get destroyed after 15 turns (14 if you try to save the weapon not using the last turn...).
Creeps get tossed out of map sometimes, and they suddenly just charge back.
Also i should get critical hit 30% of the time, but its not happening. Ever.
my hopes were just too high.


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