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Uploaded
Apr 23, 2012 | 5:23 AM EDT
  • Daily Feature April 24, 2012

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Combo Apprentice 5 Points Hit 10 combos!
Counter Apprentice 5 Points Do 10 counters!
Damage Apprentice 5 Points Hit 100 damages!
Defense Apprentice 5 Points Defend from 10 attacks!
Healer Apprentice 5 Points Use potions to recover 100 HP!
Perfect Combo 5 Points Execute 2 consecutive combos!
Perfect Counter 5 Points Manage 2 consecutive counters!
Perfect Damage 5 Points Manage 3 consecutive damage!
Combo Master 10 Points Hit 100 combos!
Combo Veteran 10 Points Hit 50 combos!
Counter Master 10 Points Do 100 counters!
Counter Veteran 10 Points Do 50 counters!
Damage Master 10 Points Hit 10000 damages!
Damage Veteran 10 Points Hit 1000 damages!
Defense Master 10 Points Defend from 100 attacks!
Defense Veteran 10 Points Defend from 50 attacks!
Earth Punisher 10 Points Deal 100 earth damage!
Extravagant 10 Points Spend 1000 or more gold!
Fire Punisher 10 Points Deal 100 fire damage!
Healer Master 10 Points Use potions to recover 5000 HP!
Healer Veteran 10 Points Use potions to recover 1000 HP!
Hyper Combo 10 Points Execute 4 consecutive combos!
Hyper Counter 10 Points Manage 3 consecutive counters!
Hyper Damage 10 Points Manage 4 consecutive damage!
Hyper Overkill 10 Points Manage 3 consecutive overkills!
Last Man Standing 10 Points End a battle with only one member left in Extreme mode!
No Damage 10 Points Finish a battle without taking any damage in Extreme mode!
Overkill Apprentice 10 Points Overkill with 50 damage!
Overkill Master 10 Points Overkill with 1000 damage!
Overkill Veteran 10 Points Overkill with 500 damage!
Overwhelming 10 Points Finish a battle in only one turn in Extreme mode!
Perfect Overkill 10 Points Manage 2 consecutive overkills!
Rich Man 10 Points Have 5000 or more gold!
Special Combo 10 Points Execute 6 consecutive combos!
Special Counter 10 Points Manage 4 consecutive counters!
Special Damage 10 Points Manage 5 consecutive damage!
Special Overkill 10 Points Manage 4 consecutive overkills!
Treasure Hunter 10 Points Collect 1000 gold!
Water Punisher 10 Points Deal 100 water damage!
Wind Punisher 10 Points Deal 100 wind damage!
Complete Game 25 Points Finish the campaign!
Perfect Game 100 Points Finish the campaign with all challenges cleared!

Author Comments

Follow Dash and his fellow Dashing Knights in their adventure to uncover a mysterious evil organization on the northern continent!

Play as the Dashing Knights in this unique pool version of turn-based strategy/RPG hybrid! Beat every level and it's additional challenge to unlock various upgrade and lots achievement along the way.
Can you help the Dashing Knights complete their journey?

Control: Mouse Only
- Choose Move command and pick on enemy direction to move towards them. When hitting enemy, your unit will automatically attack them.
- Choose Defend command to stay in place and reduce half damage from any incoming attack.
- Choose Counter command to stay in place and automatically attack anyone that hit you.
- Choose Item command to use various potion and equip elemental weapon in battle.

*Edit*
1st Daily Feature? Cool! :D
Thanks for all the feedback and comment! There are a new version uploaded ^^

*Update*
1.05
- Add new tutorial
- Fix durability/element weapon upgrade mix-up
- Revise path guide size
- Spacing up the action panel to avoid wrong click
- Change No Move challenge to Half Speed

Reviews


kamikrazi123kamikrazi123

Rated 2.5 / 5 stars February 7, 2013

The innovative battle/movement dynamics is the saving grace of this game, but still needs a lot of refinement.
Some issues:
-GUI and outer portions of arena will block portions of the arrow.
-movement/attack is very buggy and erratic; sometimes I do random attacks multiple times.
-Ties into above criticism that the AI goes bonkers.
-No intuitive feedback info. What is enemies' range? How do I know what units/elements will be effective, when will enemies do extra elemental attacks?
--- A BIIG fault: Friendly Fire??? Not only will a mistake lead to either a death of a teammate and/or a loss, it's random (I really don't understand why sometimes there would even be a push force click-event on a teammate). I'd understand if there were the simple ricochet 1-dmg effect, but that needs to be fixed.
-A lot of upgrades are completely boring and seem useless. You don't really feel the upgrades.
-upgrade curve and market need revision (I have all this money with nothing to use it on except cheap items).
-Spells/more dynamic attack system? It's just all attacks.
-adding billiard-like angles.
-tweak ricochet damage/push values.
+ I do love the great attack/movement system! Innovative. Great new tactical potential. Hopefully you can polish it off.



AboudyAeAboudyAe

Rated 5 / 5 stars January 22, 2013

awesome game



AkruciousAkrucious

Rated 0 / 5 stars November 7, 2012

This has have the worst hit detection I've ever seen. Why would anyone make the shadows have collision? What the living hell were you thinking? That makes this game unplayable for me. Considering the entire combat system is based on collisions, it ruins the entire experience.



KratsamsakKratsamsak

Rated 3.5 / 5 stars September 27, 2012

Yea goodn all but couldnt keep me hooked :c
(after losing a battle *hehe*)



klgrklgr

Rated 4.5 / 5 stars September 27, 2012

Ohhh it got my attention from the very beginning. Liking the soundtrack and everything.