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Crysthurl is a short, simple platformer, where the protagonist must throw blocks to smash open crystals, to progress.
Created for Ludum Dare 23.
Left/Right - Move left/right
X - Jump
C - Throw block
R - Restart level
M - Toggle audio
Esc - Return to title
love it! simple & fun
This is a deceptively simple game, with minimal controls that require a bit of planning and timing. It's relaxing, but also challenging. It was hard enough to figure out where the blocks would land, and even more difficult to remember to account for the fact that they slide a bit when they land. The color scheme is rather unusual, but doesn't take away much from my enjoyment of the game.
Several people have complained about glitches. I got stuck inside my own block once, but by pressing "R" I reset the level and got free. The music and sound got a little annoying, but the Mute button worked. I like the way the first level showed the controls and let me work it out from there.
Wow, this is SOOO retro and minimal. I love how there's not a specific way of dealing with levels and it's more a matter of timing and instinct. The music is unnerving and yet very fitting. The whole game made me think about Tantalus and his divine punishment. But to be honest there's no intro, no ending, and it's so short I couldn't give it more than 3.5, even knowing that it's a Ludum Dare entry.
mouaip... funny but a little bit too short...
Sry, but the people are talking about some glitches, there are quite many of them.
I really do not want to be mean, but next time, even if it is simple, please explain some more, information is needed and how should we know that we just get more rocks, when we fall of a cliff or throe them at ourselves? And even this did not work all the time.
Although the game is entertaining, a time killer and has a nice graphic, but the lack of information and the bugs killed it for me: 3 stars.
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