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Travel through four tiny worlds. Collect spheres for bonus points. You can do it!
Use those arrow keys. Press 0 (zero) to mute. For the optimal gaming experience, right-click to enter full screen mode.
Made in under 48 hours for Ludum Dare 23.
UPDATE: Two minor bugs have been fixed since the game was submitted. No gameplay changes, just minor annoyances.
Sound effects: Bfxr; Font: PXLPLZ by Anton Bohlin
I don't know what is about this stupid little game that I find so god damn addictive. Nice job. ;^)
The jumps are wonky as. But other than that this is one hell of a good game.
Well done, but very frustrating. If you were to put this into a fuller game, I would suggest more levels, less frustration per level. In addition, you could improve on the art a little bit.
A true Nintendo hard game made in under 24 hours. You sir have talent.
Really nice game, getting better the more you play it. The fact you never die is a nice choice and the difficulty is very appropriate. At first I thought "I will never beat this game before I grow bored" but actually I never grew bored and fine tuned my jump skill and knowledge of the level try after try.
I can't give it more than 3.5 though, because there's no soundtrack at all and the game is short and with not much space for replayability.
An addictive and challenging simple math puzzle game
And so it dreamt.
Help Eddie get his watermelon so he can finally spend a nice and relaxing day at the beach
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