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Travel through four tiny worlds. Collect spheres for bonus points. You can do it!
Use those arrow keys. Press 0 (zero) to mute. For the optimal gaming experience, right-click to enter full screen mode.
Made in under 48 hours for Ludum Dare 23.
UPDATE: Two minor bugs have been fixed since the game was submitted. No gameplay changes, just minor annoyances.
Sound effects: Bfxr; Font: PXLPLZ by Anton Bohlin
I enjoyed the game, despite its finicky controls. The most interesting feature, IMHO, was that the "bottomless pits" actually led somewhere else. There's still a penalty for falling, but it's nice not to have to repeat the same part of a level over and over again until I get it right.
I agree that this is a good start for a full game, and I hope you keep working on it. :)
I really enjoyed it at first, but after a while I was wishing for a checkpoint partway through the levels or a double jump, something to make getting through the levels a bit easier.
Ok... This is a good start for a game,but shouldn't be considered a game at this stage. For instance, the controls are too sensitive,and there is no story line. With no story line,the game has no reason to be played...
good dame, but I think I found a bug, when you get 23 spheres in any nevel and then you die when you return to the level you only have 22 and the missing sphere isn't there anymore. :/
This submission was fun for me. I liked getting all the spheres I just wish there was more to it, more levels, a more rewarding ending, more medals. It needs work, but it's a very good start.
Unlock all of us!
As DD's story comes to a close, another looms from the not-so-distant shadows....
Blast at rockets with awesome graphics and music
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