Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
Log in to save your medals! Don't have an account? Create one for free!
Travel through four tiny worlds. Collect spheres for bonus points. You can do it!
Use those arrow keys. Press 0 (zero) to mute. For the optimal gaming experience, right-click to enter full screen mode.
Made in under 48 hours for Ludum Dare 23.
UPDATE: Two minor bugs have been fixed since the game was submitted. No gameplay changes, just minor annoyances.
Sound effects: Bfxr; Font: PXLPLZ by Anton Bohlin
The jumps are wonky as. But other than that this is one hell of a good game.
Despite what everone says, I thought the controls were perfect. The layout of the game is very nice. I didn't have any trouble getting all the spheres, (although the hard one halfway through the orange world took some thought.) I missed having music, but that might've been impossible under your constraints.
But there is one bug. If you collect all the spheres in a level then fall to the next world, you are down to 22 spheres next time with no spheres to collect. It didn't stop me from getting the Newgrounds "Perfect Game" medal, but it annoyed me that every time I completed a world, it would say 22/23. I might've even missed a special ending, but I don't feel like playing the whole thing again to find out.
Overall, this no-budget, 48-hour game beats a lot of "professional" games that have been put on the market. Way to go!
I could totally see myself sporting that baggy green shirt and purple cap.
Bug has been fixed. Thanks for the detailed review, glad you liked it!
Controls need work.
A true Nintendo hard game made in under 24 hours. You sir have talent.
I really liked this game if only because the layout was great. I just love how it's a game that you can never truly lose. You just keep on going until you are simply unable to advance, which never happens anyway. I will say I was a tad disappointed there wasn't any sound in this. I knew it was going to take a surreal turn with how easy it seemed at first. None of the worlds seemed any harder.
It simply existed as an infinite loop, which worked out well. It wasn't well detailed, but it definitley didn't need to be. It was simply a simple (somewhat) game with a boy trying to collect spheres and junk. The sound effects were pretty good too. I love how little the kid is too.
A group of slackers stumble across a time machine...
The story of a lazy kid and the people who live at his place. Sometimes stuff happens.
The world of Greasy Moose is filled with all sorts of odd characters.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.