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Credits & Info

Uploaded
Apr 15, 2012 | 3:32 PM EDT

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Medals

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Autoplayer 5 Points Activate Autoplay for the first time
Curious 5 Points View the credits
Lightning City 5 Points Finish the third song
Saved Earth 5 Points Finish the second song
Skilled 5 Points Hit 150 bad notes
Starting Off 5 Points Finish the first song
Underwater 5 Points Finish the fourth song
Wow Particles 5 Points Finish the fifth song
Able 10 Points Hit 400 perfect notes
Adept 10 Points Play the tutorial
Gleaming 10 Points Unlock 17 stars
Good Start 10 Points Get 5 stars on the first song
Keen 10 Points Play 9 songs
Play For Me 10 Points Activate Autoplay 24 times
Shiny 10 Points Unlock 10 stars
Accomplished 25 Points Hit 900 perfect notes
Brilliant 25 Points hit 1600 perfect notes
Great Tier 25 Points Be ranked in the top 75% overall score
Lustrous 25 Points Unlock 24 stars
Masterful 25 Points Hit 90% or more perfect notes in a song
Mid Tier 25 Points Be ranked in the top 50% overall score
Proficient 25 Points Play 16 songs
Sharp 25 Points Finish a song without missing a note
True Listener 25 Points Finish all songs
Luminous 50 Points Unlock all stars
Expert 100 Points Be ranked in the top 89% overall score
Literate Secret Medal: Unlock this medal to view its details!

Author Comments

-Thanks a lot for the front page!-

-Fixed important infinite autoplay bug reported by igotnolife,thanks
-Fixed play 16 songs bug (sorry if you lost your save data T_T )
-If you're using Internet Explorer and get stuck on loading screen, try a different browser

Hey guys! It's my first music game! I included lots of great soundtracks for you to play along to the beat of.

Earn stars as you play songs to unlock new levels! Unlock all of the stars and you'll be able to play a bonus minigame!
Compete for the best total score, which is sum of all your highscores on each song, in a real time ranking system right from the main menu.
Get in to the rhythm and play along to visually stunning animations that react to how you hit notes as you play. And of course, featuring tons of awesome and efficient particle effects.

- High quality speakers or headphones are recommended.

Enjoy!

Controls

Click and Drag/ Flick: Navigate song select menu
P: Pause
M: (While paused) Return to main menu
SPACEBAR: (If ready) Activate Autoplay

Reviews


lucentbeamlucentbeam

Rated 4 / 5 stars March 27, 2013

Really fun! I definitely need to use a mouse and not my laptop touch pad because it gives my hand a cramp!



Atomic-BurritoAtomic-Burrito

Rated 3.5 / 5 stars March 20, 2013

A very good idea in general, i think the concept was taken from "Elite Beat Agents", not for devaluating the good work done.

Played in PC.

The likes:
-Good Music, liked it a lot.
-Played until the 4th song so far, very good audio-visual background content.

Miss Points for me:

-It would be cool if there was some kind of combo counter or something, that feels so great in this kind of games.
-I don't like the autoplay bar at all, i want to play the game. It would be cool that the bar gave you extra points or like "no miss" something like that.
- The ghost that buttons leave after pushed confuses me a bit when playing lots of consecutive buttons/Notes.
-The sync as stated before.



catdogckcatdogck

Rated 4 / 5 stars March 3, 2013

As others have said before me, the notes don't really feel synced up with the music. I think it would be good if the notes flashed red for a split second when the song hits the beat that they should be clicked on. That would help me see how they line up with the music. The visuals are good, though a quality option would be nice, so I could play this on netbooks and tablets and such without lag. Performance is fine on my PC though, so not a big deal.

+2 for visuals
+3 for gameplay
-1 for out of sync notes


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hardriverhardriver

Rated 5 / 5 stars February 14, 2013

This game is great in so many aspects,but i feel like the experience could be better if the performance could be better. maybe if you implemented a quality toggle option.


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ultrabob4555ultrabob4555

Rated 4 / 5 stars January 27, 2013

This game is pretty great, I won't lie. The idea was fairly well, and this would have been a perfect game if not for a few minor issues that can be easily corrected.

The gameplay was done very well. However, one of the issues is how the notes matched up with the music. It's near impossible to get the notes to line up perfectly with the music, I know. But when you're actually hitting the notes to the beat, you usually only get good. Therefore, in order to get perfects, you need to basically click a little after the beat, which makes it feel a bit more like you're clicking randomly while listening to music, which isn't that great. Also, the notes where you have to click and drag are somewhat confusing. I often would run into them and since everything was going really fast, I wouldn't have time to react and realize that I wasn't hitting a basic note.

The art style was done well. Buttons and animations were basic but smooth. The change in backgrounds gave nice variation, and they weren't too distracting except for maybe the one in the second song. You could have done a bit more with color and such to outline buttons that are different. Maybe adding stripes to ones that are click and drag, and checkering the ones that are click and hold? But really, the art and animation was stable and worked well with the game.

The music was really good, but every artist has their own flair. It's not that fun listening to that same flair every single song. Some variation with the artists would be fantastic, but it doesn't entirely matter. xKore is a good artist, and worked well with this game, so I won't nitpick too much.

In the end, this was a fairly good game. I'm going to give it four stars, but I can definitely see why someone would give it five. Rhythm games were never really my thing, but this was nice to see and enjoyable for me.


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ZEGMAN responds:

Thanks for the insight!