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Uploaded
Apr 15, 2012 | 2:04 PM EDT

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Medals

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10K 10 Points Begin a wave with 10.000 points
50K 10 Points Begin a wave with 50.000 points
5K 10 Points Begin a wave with 5.000 points
Beginner 10 Points Reach the 5th wave
Advanced 25 Points Reach the 10th wave
Master 25 Points Reach the 15th wave
Planet Saver 25 Points Survive the mission mode
100K 50 Points Begin a wave with 100.000 points
250K 50 Points Begin a wave with 250.000 points
Researcher 50 Points Unlock all Ufo data
500K 100 Points Begin a wave with 500.000 points
750K 100 Points Win the game with 750.000 points
Space Invaders Secret Medal: Unlock this medal to view its details!
10K Minigame Secret Medal: Unlock this medal to view its details!

Author Comments

Update 18.04.12:
- Tutorial is now skipable with the Space key.
- New balancing (Game is easier now), look at the difficulty page for more information.
- Changed the begining hull from 5 -> 10
- Visual button feedback added
- Strategy guide added (Youtube video for the easy mode)

-- Hint: The real challenge begins at wave 7, before that, upgrade your base wisely. Have fun! --

Controls:
Press P to pause the game.
+ & - increase / descrease your volume.
0 mutes your sound.
Aim and shoot with the mouse.

Description:
In the far future, earth was destroyed by an asteroid. It is up to you and the last spaceship to colonize a planet by surviving 15 days of alien attacks until the planet is terraformed.

Upgrade your weapons and hull, after every wave and survive as long as you can until the planet you have chosen is terraformed and you win the game.

Spend only an essential amount of money for your upgrades and don't let your biodomes get destroyed.

Be the first one, who stays at the first place on the highscore.

Reviews


URTemplarURTemplar

Rated 4 / 5 stars April 16, 2012

GREAT game man, congratulations! Your other games are also very cool, you are doing a great job here! Your idea here is simple yet very entertaining.

On the formal aspects: the sound is good, but I think you could improve it to match the pace of the game. For example, at the end of every level make it the hardest part, with more aliens showing up and put a faster, more intense sound. I think this could be cool, if you find suitable to your idea (since, you know, the aliens are trying to kill the dudes; they should get more and more violent as the night goes on and humans are able to defend themselves).

On the graphic part: very cool! Gives the game kind of a retro look but way better. I think that the terraforming proccess should show. You know, the base should get larger, you could make some changes in the scenario as the game goes on.

The one big problem you got here: balancing. The challenge is too big for the beginer, it makes people uninterested very fast (unless they are lucky enough to get the strategy at a first try). I consider myself a pretty good gamer and yet I had to start this about 15 times over to get a good grip on the strategy needed. The casual player usually doesn't have this kind of patience and time. You should begin the tutorial with some stratery guide lines, sinc people will certainly try to upgrade power first.

I hope you find this useful somehow. Congratulations again, this is a very solid work!


People find this review helpful!
satyre responds:

Hey, thanks for your detailed review.

Great ideas with the changing music and graphical changes of the mainbase. I thought at this too and already have 3 versions of the night music, but due to the big filesize i didn't want to use them. I already used a changing background as you may notice, but also due to the filesize I didn't want to put some new graphics inside the project. But if there will be a sequel or other project with changing environments, I'll definately use some more items.

The balancing seems to be a great problem. When producing the game, the most playtesters said that it is very easy :D and I didn't change the difficulty cause of this. Sadly it will took to much time to change the difficulty now, but I'll add a link to a video with 1 possible way to beat the game as a strategy guide in the next update.

Thanks again.


amarkulaamarkula

Rated 2.5 / 5 stars April 15, 2012

Not bad.


satyre responds:

Thanks.


agw111agw111

Rated 2 / 5 stars April 15, 2012

Interesting, but the tutorial is painful to go through. You should add a function where the player could be able to click or press a button to move the windows along more quickly.


satyre responds:

Tutorial is skipable by key pressing now.


vngvng

Rated 5 / 5 stars April 15, 2012

Nice game!


satyre responds:

Thanks, i wish you luck with the unlocking of all medals :D


FreezealoneFreezealone

Rated 3 / 5 stars April 15, 2012

The tutorial part is too slow to be honest, it feels like it takes forever when I cant "skip" to the next part (specially the part where it is only text anyway) a button to skip to the next part would have been nice. But the tutorial itself are helpfull enough for a new player, maybe a explaination about the 3 different weapons would have been nice aswell.

You could aswell added in the tutorial part that you are able to set difficulity(and add something to show what your current difficulity is) and see what the different ufos do in the options mode.

I even find the "easy" difficulity quite hard, the enemys are coming way to fast compared to my fire-rate (on any kind of weapon) wich made me fail at wave 4, but that might be because I am bad at this.

The game is playable, and for the more skilled they might enjoy it, but I think the difficulity need a small adjustment.


People find this review helpful!
satyre responds:

Tutorial is skipable by key pressing now.

The difficulty part was a bit hard for me to adjust, some player said that it is too easy, others say the opposite. One or two tries and you'll be able to handle the extreme one. It only depends on the upgrade combination. Try to concentrate on the demands first (1. firerate 2. ammo 3. power) Hope not to spoil too much ;)

Thanks for the review.