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You are lost in a world of invisible blocks, but these blocks cast a reflection. Your only hope of escaping is to use the reflection to see where to jump!
If you get any lag or slow reactions by the game you can download it to your computer here: http://bit.ly/HxpY3m
This should make the game run faster
Yay! front page! cheers
If you think you've played this game before try playing shift and visible. You will see the difference :)
Controls: Arrow Keys/ WASD/ Spacebar
Decent. Controls feel stiff and slopes can be glitchy. However, the true extent of the glitchiness is not realized until level editor (where it actually turned out to be a boon). I enjoyed finding ways to work the glitches into the levels, and I'm sure I've only scratched the surface of the craziness with these two:
Glitch level 1:
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Glitch level 2:
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A unique game, and a great twist though I wish it was just a bit more challenging, but still a game like this that uses reflections is rare, at least to what I have played.
Very good, but it seems not to have saved my progress, so minus points for that. I was halfway done with the difficult levels when I had to close the window! :(
well the idea behind this is reallynice. the first level were kinda ntertaining too, but the so called "difficult" levels were just annoying. it was only difficult thanks to the fucking shitty controle -.- and not due to the blocks or so.
also the music you chose... well adding more music would be nice...
and hamza62240 (that guy is a bit below me): the level you added was easy as fuck -.-
Well.. Though I do see the difference between this and 'Visible' and can tell quite easily they are not the same game, I can't say that I feel as though this game really added anything to the particular style of play. Don't get me wrong. It is a fun game and a pretty good use of the game mechanic. That being said the game is also not overly difficult. As another player had mentioned at one point the game says that the player has died 34 times, when in fact I had died once.
There are other areas where i'm quite certain the hit detection is not quite on. Where I will die for no apparent reason in either plane. The first 4 difficult levels were easier than some of the non-difficult levels. Difficult level 5 is difficult, but not because of the level layout, primarily as a result of getting skewered by spikes that I am not touching (in either plane mind you).
These things being said, it is fun, but as others have said it really isn't anything spectacular. I think it could be. I really think that the visible games could have gone much further with the game mechanic and I think you can too. Keep up the good work.
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