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Simple game in which you have to explode all the enemies in 20 levels with least explosions
Pretty good. directions could be a bit clearer, it took me a bit to figure out that if your target circle touched a purple dot it disappears, and also trial and error to find out what "touching the environment" really meant. Good concept though, and no glitches that I could see. Well done.
Nice idea, but a little upsetting how difficult it is to grow the bubble (if you click too little time it doesn't respond, but if you click a little longer it does the entire cicle and go back to original size). Also, the visibility of the orange circle is kind of bad around the center of the screen (not sure if that was intended to add dificulty or something).
As it is now I don't really feel like playing much, but I think it could be a fun and addictive game if you work on the details and made the graphics a little more attractive (I know how hard that is without a graphic designer, just saying xD).
The idea of the game is okay. But it's very bland, no music, nothing that really catches the eye. Also i feel expanding the bubble is a bit unresponsive. Sometimes I'm sitting there holding down the button nothing happens, hold it down again nothing happens. Not sure if this is a bug or if this is meant to happen but it affects the game. The game is on the right track just needs more of an artistic effort.
Decent concept with a bad execution. There is no audible sound, my cursor would sometimes just disappear and then on the second level I spontaneously failed.
I like where your going with this idea :D if you decide to improve id suggest new graphics and mabye aking it easier to hold out the bubble it was glitchy with me I hope this isnt blammed even though i suck.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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