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This is a dialogue-heavy puzzle game about people and their habits. It might not be for everyone. Explore strange locales, meet strange people, solve strange puzzles.
I enjoyed beating the game thoroughly, as the puzzles were hard without being frustrating. I quite enjoyed the tingly feeling of beating the upstairs level of the office too, which was a nice touch for those of us who wanted to figure it out.
I probably would have kept the smoking bar thing on the side throughout the game, as it was only there for one screen and many people seem to have issues with the timing on the smoke rings, which becomes pretty key on some levels. That said, I don't think it's unreasonably difficult to get the timing down, and by the end of the game muscle memory pretty much took care of it. (Perhaps a option/cheat to display the smoke bar instead?)
Of course, that feedback may be of limited use if you use a different mechanic for a 3rd installment of this storyline, but you seem to know what you're doing in any case so I'm not too worried. Well done on coming up with interesting dialogue to read, although I imagine that was even more tolerable because you could be doing the puzzle while in conversation, rather then being locked in place (well, other then the very first conversation).
Anyway, great job. I hope you'll make a third.
Thanks for the review!
I'm not sure if I'll make a third or not, so I guess we'll just have to wait and see about that.
The smoke ring bar was a weird thing because it would have to be manually placed in each level, since there's no set rule for which parts of the screen are available for HUD elements. It probably should have stayed visible for more than one level, though...
An excellent game, however, regarding the ending
I've played company of myself. But still, I can't tell: Was she killed or simply forgotten?
No, he didn't forget about her entirely. He only forgot what happened that day, and had to piece it together later on once he realized that she wasn't around. When he tells this story in the original, he skips over this period where he was blissfully ignorant.
I actually thought "Erase Progress" said "EASE progress" so I clicked it, hoping for all the levels to open up magically. The opposite happened and now I'm sad. Please change this button to say "Delete Progress". OK. Oh, and I got stuck at some level like 2-3 or something where I clearly had to jump into the boxes in order to land up higher when the boxes re-appeared. Please make a few bonuses like free levels to the challenged like me. OK? Like a god level with no points. Or something where I get to play all the levels, but then maybe try to make me feel bad somehow. Thanks! :)
Hahaha, that's a really unfortunate mishap. There are cheat codes to unlock the levels, so looking around on Google might help you get back to where you were. You can type them in on the Credits page of the main menu.
Thanks for writing!
I thought the connections to Company of Myself were really neat. The magic trick is obviously similar to CoM, where the premise of the game is to make copies of yourself. The same goes for the very last level, where you apparently kill Kathryn.
Still, it seems rather sudden, the ending. It's from Kathryn's viewpoint the entire time, and then she just drops into a pit. What was on her mind while she was falling?
As for the actual gameplay, the puzzles were pretty neat. However, some of them were unnecessarily frustrating. For instance, 4-4. That was such a small window of time to get all the smoke rings perfect that I actually got annoyed at the game. In my opinion, puzzles should be difficult to figure out but relatively easy to execute.
Great Game. For those of you who are having problems loading the game, play it on firefox or chrome. For some reason internet explorer had a problem for me when I tried to play it. If it still does not work, then make sure your flash player is updated.
Yup, that's the same advice I've been giving, too. Flash works in mysterious ways sometimes...sorry for the troubles, everyone!
And thanks to you for helping to let people know.
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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