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Uploaded
Apr 8, 2012 | 12:14 PM EDT
  • Daily Feature April 9, 2012

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Author Comments

This is a dialogue-heavy puzzle game about people and their habits. It might not be for everyone. Explore strange locales, meet strange people, solve strange puzzles.

Reviews


trafficonetrafficone

Rated 5 / 5 stars April 16, 2012

Excellent game, very thoughtful, somewhat somber. The EHUP made me think about games in general, and I definitely thought more about myself for having solved it. There is no "this game made me reflect on life" rating, but this game definitely deserves one!


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DenRiokuDenRioku

Rated 5 / 5 stars April 16, 2012

Great game, I loved the first game and this prequel was just amazing. Keep up the beautiful and touching work.


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nathanialcrimnathanialcrim

Rated 2.5 / 5 stars April 15, 2012

I really wanted to love this game. It's an interesting idea. The word bubbles sucked. That system was just awful. They should have been stationary and much less frequent. The story got bogged down with the constant moving bubbles of pointless bickering. I often just skipped the entire discussion. Also, there should be a quality setting so i can degrade the already poor quality. My computer isn't that great, but this game is hard to play when it's just constantly lagging. Unless i some how missed the quality button when mashing all of the keys on my keyboard.



q105090q105090

Rated 4.5 / 5 stars April 15, 2012

Really good story. I played the previous game so I knew she was going to die in that last scene. I was screaming "NO KATHYRN, DON'T FOLLOW HIM" and scared some of my neighbours.

Great story. Really. Really. Good.

-0.5 because your smoke ring bar was missing whenever I needed it. Although the timing to make a smoke ring came to me naturally.



sqkwirlsqkwirl

Rated 3.5 / 5 stars April 15, 2012

I really wanted to continue but I could not figure out how to get past the room where she could not jump normally..


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