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Apr 5, 2012 | 4:20 PM EDT

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Gameplay - The objective of the game is to pass as many level as possible by collecting words in the correct order to complete the idiomatic expressions. To collect a word, you must jump all the way into it. Use the left and right arrow keys to move and the up arrow key to jump. The words will appear at the top of the screen as you collect them. The given words, all the words that make up the idiomatic phrase displayed randomly, are shown at the bottom of the screen. The description, the meaning of the phrase, is shown at the bottom as well.

Lives - You can lose a life by collecting a word in the wrong order, by falling off the cliff on either side or by coming into contact with spikes or porcupines. The number of lives that you have is shown by the number of hearts that appear on the screen. You will also be able to collect hearts throughout the game to add extra lives.

Levels - The first eight levels consist of four-word phrases, the next four levels consist of five-word phrases and the next four levels after that consist of six-word phrases. This sequence is repeated for the final sixteen levels, but with no given words shown. Pass all thirty-two levels to beat the game.

Reviews


expelledGamerexpelledGamer

Rated 1 / 5 stars

Interesting concept would be good in a school setting no doubt but i got some repeats of idioms as well as the characters movement is rather awkward.



crimson-fox1crimson-fox1

Rated 2 / 5 stars

Maybe have longer phrases, faster response, better graphics, some sort of motive/reward. Concept is alright it just gets boring after a few minutes is all, just jazz it up a lil bit more & it might be a solid game.



FreeplumberFreeplumber

Rated 1 / 5 stars

Nice educational idea ruined by a very weak bogstandard platformer with no challenge or charm at all.



davidsibrian1davidsibrian1

Rated 5 / 5 stars

its cool