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A simple point and click escape game. One room and a bit of puzzle solving to be able to quit
The game is harder then it needs to be because click detection doesn't work all of the time, or where you're supposed to click is not intuitive. I put a "#" next to items that i tried clicking multiple times to interact/get the item I was focused on.
How to escape:
Turn left, get stick.
Turn left, get hook
Combine stick and hook in your inventory.
Click on Jar lid. Drag fly to the bug zapper.
Click on green grid. Complete the circuit.
Get hammer. Break jar.
Click on the long broken glass shard to pick it up (#)
Click on rolled up note in corner. Next number in series is 111221.
Turn left. Click on safe, enter 111221 and press button.
Get rock from safe.
Drag bucket in picture frame over tree's mouth.
Get apple. Click on apple on inventory.
Click on apple multiple times to eat it. Get key.
Turn left. Use glass shard on the cord that ties the bag closed (#)
Get rock from bag.
Open the right curtain by clicking somewhere around the top-right part (# - seriously, why there?)
Use key from apple to unlock safe. Use hook-stick to get rock.
Turn left. Put all rocks in scale to balance it.
Get key, use key on door, escape.
i have an apple a malet/hammer and a large stick(i know i suck at games like this.) i was trying to find out what to do for about 30 minutes ...what do i do after this. oh and P.S. i have put the fly in the cage and did that eletric puzzle
hard to follow and as the name sugested "stupid"
So I've got two stones on the scale, and empty inventory, and nothing to do. Now what?
now you have to find the third stone
An indirect Sequel to "The Artist" shows the life of the salaryman
Cornelius & Toots are back, and a Haunted House Ride seems a little spookier than usual!
this one isn't funny
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