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The Wolf, having discovered who sent the demons to kill him, plans to hunt down and slay the witch once and for all. Afterwards though he must decide what his next plan of action is to be.
I uploaded a walkthrough on youtube, but please try to beat the game without using it. ^_^
Best quote: "Whoa, whoa, now. We don't dig up the dead. Crazy person."
Sad to see the "press space at ANY TIME" thing go, was hoping that would come back later to pass by sound-based enemies (like sirens). Which reminds me, a little more chance of death (leading to "Would you like to try again? Y/N") scenes would fit in well. People (by which I mean I) love collecting death scenes and it adds an element of risk.
Moving on; it was a bit of an anti-climax to have the main aim of the game (in parts 1 and 2) done via cutscene at the start. Oh well... Then, soon after starting, I accidentally opened the tree's rotating puzzle! If I'm not the only one then it's a poorly designed puzzle, though if it is just me then what a fluke! Restarted the game to work it out properly and sadly it killed the music both times I finished it.
This is the first game where I've made a bored stone, probably because by our world's mythology they're meant to be self-bored and I think doing it with (even a rune-covered) drill takes away from the mysticism. Still, guess you're creating your own lore and it's always nice to see ancient mythology referenced.
No voices, some cool spirits but my guy wouldn't comment on them, less NPCs, some other seemingly unused bits of background (I'm not even sure the coin did anything), no comment made on the cave jumper (e.g. "Ahh!"), and I don't find children singing to be creepy, particularly as background music in an inhuman world, sorry. Just seemed out of place. Overall had a lot of potential but didn't hold together as well as part 2 in my eyes.
Still, congrats on main page, I look forward to part 4.
I thought the game was good over all. The tree puzzle actually made a lot of sense to me, but I guess I'm in the minority. The door was a tad confusing, simply because I didn't notice the lever and there was too much information (mainly the sliding pictures with the dots). That felt unnecessary since the vials/pictures were in order to begin with.
Overall I am liking the series and the feel definitely creepy, especially alone, at 11:40 pm at night... well done!
Absolutely amazing, i will not sleep tonight though....
I was so waiting for this <3. It was great :D! But the strange peanut man really scared me D:
awesome game make another! :D
and at those 3 people below me. your all idiots :l
How much fun can one have with dead babies?
The dark, twisted brainchild of Edmund McMillen and Caulder Bradford.
A security guard is trapped in a bunker, with a strange creature crawling around.
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