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Uploaded
Apr 1, 2012 | 11:00 AM EDT
  • Daily 3rd Place April 2, 2012

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Author Comments

Ragnarok Eternal is a tale of burrito, grinding, cash shops, and griefers. Don't worry about today's date, this game requires a 12 week playthrough to complete. If you enjoyed the game, please support Gravity co. by following the Blizzard Diablo 3 model and purchase digital gears with real money in a balanced multiplayer game.

Stockholders, chocolate, etc, happy april fools.

...

now the NG version had a lot of the flashy effects thrown out of the window because there are too many flash apps on the screen already

so if you want to play the version with full effects and NO LAG, follow this link:

http://tinyurl.com/cy563w f
(^remember to remove the space)

Sorry for not working this out properly.

--- known issues ---
1. jumping through lava pit will make your character disappear: please do not attempt to access unfinished content
2. slide kicking Zealotus to death will make your character disappear: my bad

also will include map and keyboard based dialogue in future releases, thanks for the complaints, meant a lot.

Reviews


DrJuBiDrJuBi

Rated 5 / 5 stars April 3, 2012

doesn't matter if you like castlevania or not, this game is SICK!! seriously good job and the graphics, game play (personally the gameplay is the best done, good examples are the actually dodging of attacks), story and so much more. Pat yourselves on the back (or but) and keep making great games.



LostintheLostWoods1LostintheLostWoods1

Rated 5 / 5 stars April 3, 2012

I know there is Castlevania influence, but I swear there is influence from the Mana series as well.

This is probably one of the best games I've played on Newgrounds in a long time. It's not some generic tower defense game or shooter. I do have some trouble having to navigate through menus with the mouse, when everything else is keyboard.


ShadowWhoWalks responds:

castlevania influence is off the roof, the background tilesets are all from SotN
I've never played or seen the Mana series though, will give that a look.

The other influences are probably the YS series and Megaman Zero series, it kept my game simple in concept, but have players run into dynamic obstacles all the time.


IdeaGuyStudiosIdeaGuyStudios

Rated 5 / 5 stars April 3, 2012

This is a pretty dope game. Played Ragnarok Online back in the day and this brings back some memories. Would like to see the full version.


ShadowWhoWalks responds:

Oh don't worry, I got all these fantastic ideas to throw at the players, need to toss more ideas around at the idea table though, I don't think my will power is strong enough to execute the game.


SYNXGORESYNXGORE

Rated 5 / 5 stars April 3, 2012

amazing loved the art and game play tremedous



Ganonn93Ganonn93

Rated 4 / 5 stars April 3, 2012

Awesome game but, over the problems in controls, I have some problems with mwy eyes and i would have really, and i mean REALLY appreciated the possibility of a widescreen mode or in any case a larger screen, I'm killing my poor eyes right here Q_Q


ShadowWhoWalks responds:

I don't know how I could help with that, but maybe you can try starting up the .swf file and make the screen whatever size you want.

try this link: http://uploads.ungrounded.net/592000/592909_kenshu_eternal_eng2.swf