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Uploaded
Mar 28, 2012 | 3:30 PM EDT
  • Daily 2nd Place March 29, 2012

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First Blood 5 Points Kill 10 enemies
Pyro 25 Points Kill 50 ennemies using the grenade launcher
Watcher 25 Points Find all the survivors
Finisher 50 Points Achieve 100% clean shots in 5 different levels
Marksman 50 Points Achieve 99% accuracy in 5 different levels
Untouchable 50 Points No damage taken in 5 different levels
Upgrade Complete 50 Points Buy all character upgrades
Veteran 50 Points Complete the game in HARD mode
Exterminator 100 Points Complete the game in NIGHTMARE mode

Author Comments

*** Update ***
The moving red dot aiming is reduced by half.

The sequel to 13 Days in Hell with more weapons and explosives.
Shoot your way through the zombie infested city and try to reach Liberty Island.

- Mouse to aim and shoot
- [1-2-3] to select weapon
- [Q][E] to switch weapon up and down
- [R] or Spacebar to reload
- [4][F][M] to switch fire mode
- [P] or [esc] to pause game

Reviews


angelicdragon08angelicdragon08

Rated 5 / 5 stars April 7, 2012

hav to say this is well made my only problem is that when i run out of ammo on the last assault rifle then click to fire again or switch i end up freezing the game and am forced to restart.


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chrisehill11chrisehill11

Rated 5 / 5 stars April 27, 2012

how do u save ur place?


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samiusamiu

Rated 5 / 5 stars May 2, 2012

i like it.



sailordarksailordark

Rated 5 / 5 stars April 4, 2012

The game was awesome. Nightmare mode IS possible, just remember to only take one hit kills ( aiming is hard but that's where practice comes in), and to go back to earlier, "easy" levels to get more ammo or supplies if you need them. I only used the helpers on the last level, as there were over 200(!!?) people to kill and couldn't do it alone. Keep up the good work!



WhoKNOWyouknowDOWhoKNOWyouknowDO

Rated 5 / 5 stars March 30, 2012

This game is super FRESH, recommend this to long time gamers of survival horror great game, with a cool first person twist, and the spinning crosshair, is a SWEET feature i love that it accounts for "sway" rather than an annoying crosshair that moves all over the place without you moving it, excellent, PROPS to design team, i hate "sway" that have a "jumpy" crosshair and more games should have a "sway" that is in the same fashion as this game.


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