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rated 4.02 / 5 stars
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Action - Shooter - Vertical Flight

Credits & Info

Mar 25, 2012 | 10:22 AM EDT

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first_bug 5 Points kill one of the insectoid mini-bosses
lazarus_horde 5 Points stockpile 5 extra lives
star_dude 5 Points collect 250 bonus stars
bug_hunter 10 Points kill 25 of the insectoid mini-bosses
cosmic_bling 10 Points collect 100 diamonds
pixel_haze 10 Points kill 20 enemies in under 3 seconds
superstitious_multiplier 10 Points accumulate a x13 score multiplier
comeback_king 25 Points replenish full health after dropping to 2/3
squadron_slaughter 25 Points annihilate 50 enemy squads on a single level
endless_shield 50 Points maintain shields for 13 seconds
humungous_multiplier 50 Points accumulate a x100 score multiplier
squadzilla 50 Points score 1,000,000 points in squad bonuses

Author Comments

Those evil aliens sure are dumb.

They learned nothing from the humiliation of defeat at the battle of Starmageddon and continue to foolishly believe they can beat us. Here they come again intent on enslaving mankind, molesting our livestock and just generally being downright rude.

We're not gonna stand for that.
You know what to do soldier - give 'em hell...
Shoot stuff. Collect stuff ejected from the stuff you just shot.

Move your ship using either the mouse or the arrow or WASD keys. Your guns fire automatically. Activate your repulsion-wave with the left mouse-button or X or M key. The repulser functions defensively by destroying all enemy bullets it touches and blocking enemy beam weapons.
It also has an offensive function, inflicting damage on all enemies in range. An upgraded repulser can be an effective means of quickly annihilating large groups of closely packed enemies.

Dying enemies eject treasure worth money you can spend in the shop on upgrades, stars for extra points and power-ups which replenish health, increase lives, increase score-multiplier or activate shields.

Annihilate all enemies in a formation to gain a squad-bonus worth extra points.

Enemies armed with beam-weapons unleash a shockwave when they explode, similar in effect to your repulser, this can be helpful when fighting hordes of enemies.

...This is the sequel to my previous game "Starmageddon".
I'm not sure if I've managed to improve on the original, I've made a lot of incremental changes which I _hope_ are improvements. One thing I'm definitely pleased with is the addition of "squad bonuses" awarded for annihilating entire enemy formations: Whenever I play these sort of games I always get a kind of OCD satisfaction from being so thorough and I wanted the game to acknowledge that sense of achievement.

BUG FIX: sfx mute should be working now



Rated 4 / 5 stars

The game is nice but I do feel like I live in Somalia. How can I dodge that much bullets.

People find this review helpful!
Vibe13 responds:

man I'm a bit slow today - it took me a while to figure out what your reference to Somalia meant!

I think I could have done a lot better with some of the bullet patterns - making it more obvious how to dodge through them - that's something I'd really like to get right in the installment.


Rated 5 / 5 stars

I'm feeling nostalgic after playing this game. It reminded me of Gladius, but a more challenging, updated version of the space shooter.


Rated 5 / 5 stars

A Great Game just like the first one! The enemies are hard but the bosses are easy... Maybe I play Touhou too much...I don`t know....

Vibe13 responds:

yeah you're right the bosses are easier than the enemies, but it was purposeful because you don't have any chance to pick up shield/medic/life bonuses during the boss fights....obviously it would've been better to make the bosses harder and supply some bonuses, (ie from smaller enemies swarming around the boss or parts of the boss you could shoot off). I didn't have the time/mental-capacity for that this time around, but I'm gonna have a go with the next installment.


Rated 4.5 / 5 stars

56,561,121 in the All Time High Scores, im the number one :D

Cool game whit great efects, but needs a quality button and others songs.

Keep the great work ;D

Vibe13 responds:

thanks for the support.

more music would be nice but it would hugely increase the swf file size, I'm kinda wary about making swfs near to or larger than 10 megs, 'cuz in the end this is a simple little game and people might resent having to wait so long for it to download.


Rated 4.5 / 5 stars

Oh hi! It's good to see you again, anyways, I tried the game and here's my review.

It has a few improvements, one of which that does appeal to my OCD side, others slightly less noticeable, I liked the bullet hell themes you gave to the bosses, but without actual bullet hell (thank god). Also I think you're getting better as time goes by.

One final request - Madness submission? Kthxbai



Your friendly (and insane) reviewer, Cafaling

Vibe13 responds:

thanks for the review dude.

I might be being a bit slow here but I'm not exactly sure what you're requesting with "Madness submission"?