Be a Supporter!

Credits & Info

Uploaded
Mar 25, 2012 | 10:22 AM EDT
  • Daily 4th Place March 26, 2012

If you liked this, check these out!


Log in to save your medals! Don't have an account? Create one for free!

first_bug 5 Points kill one of the insectoid mini-bosses
lazarus_horde 5 Points stockpile 5 extra lives
star_dude 5 Points collect 250 bonus stars
bug_hunter 10 Points kill 25 of the insectoid mini-bosses
cosmic_bling 10 Points collect 100 diamonds
pixel_haze 10 Points kill 20 enemies in under 3 seconds
superstitious_multiplier 10 Points accumulate a x13 score multiplier
comeback_king 25 Points replenish full health after dropping to 2/3
squadron_slaughter 25 Points annihilate 50 enemy squads on a single level
endless_shield 50 Points maintain shields for 13 seconds
humungous_multiplier 50 Points accumulate a x100 score multiplier
squadzilla 50 Points score 1,000,000 points in squad bonuses

Author Comments

Those evil aliens sure are dumb.

They learned nothing from the humiliation of defeat at the battle of Starmageddon and continue to foolishly believe they can beat us. Here they come again intent on enslaving mankind, molesting our livestock and just generally being downright rude.

We're not gonna stand for that.
You know what to do soldier - give 'em hell...
Shoot stuff. Collect stuff ejected from the stuff you just shot.

Move your ship using either the mouse or the arrow or WASD keys. Your guns fire automatically. Activate your repulsion-wave with the left mouse-button or X or M key. The repulser functions defensively by destroying all enemy bullets it touches and blocking enemy beam weapons.
It also has an offensive function, inflicting damage on all enemies in range. An upgraded repulser can be an effective means of quickly annihilating large groups of closely packed enemies.

Dying enemies eject treasure worth money you can spend in the shop on upgrades, stars for extra points and power-ups which replenish health, increase lives, increase score-multiplier or activate shields.

Annihilate all enemies in a formation to gain a squad-bonus worth extra points.

Enemies armed with beam-weapons unleash a shockwave when they explode, similar in effect to your repulser, this can be helpful when fighting hordes of enemies.

...This is the sequel to my previous game "Starmageddon".
I'm not sure if I've managed to improve on the original, I've made a lot of incremental changes which I _hope_ are improvements. One thing I'm definitely pleased with is the addition of "squad bonuses" awarded for annihilating entire enemy formations: Whenever I play these sort of games I always get a kind of OCD satisfaction from being so thorough and I wanted the game to acknowledge that sense of achievement.

BUG FIX: sfx mute should be working now

Reviews


nukeadenukeade

Rated 5 / 5 stars

I loved the first one, and I love this one. The formula of "Make a lot of things, then blow them up" is one that just can't go wrong. The game is beautiful, fun and intense. If I had one suggestion for Starmageddon III, it would be that this game could benefit from a "bullet time" feature balanced by a lower health total--because the only thing that is more intense than a storm of bullets and explosions everywhere is knowing that those bullets are a little more deadly!


People find this review helpful!
Vibe13 responds:

I really like the idea of 'bullet time' - once you think about it it's an obvious winner in a game like this


TellerwaescherTellerwaescher

Rated 5 / 5 stars

Great game - loved the other one too. is it possible to get the music?


Vibe13 responds:

there's links to websites for the creators of the menu music and the game music in the credits box.

menu music = "Supernatural" by Kevin MacLeod
game music = "Restart" from "Psydom Records/Speedsound", album: " Psytrance Brazil - Dual Logic - Psy Enemy"

I downloaded both of them years ago and unfortunately last time I looked "Restart" was no longer available where I got it from so I can't give you a direct link to the song/album - if you can't find it and you're really desperate PM me and I'll send you a copy.


dreadlumdreadlum

Rated 5 / 5 stars

Awesome to the maX!!! addicting, simple, lots of upgrades fantastic music- major looting " i don't know how many upgrades i got from just replaying the 1st level" in short good work i hope it goes viral.


Vibe13 responds:

thanks man - you're support is much appreciated.


MagicMichael66MagicMichael66

Rated 5 / 5 stars

Addicting and awesome. Love laser dogding.


Vibe13 responds:

thanks dude!


ArthurdentlyArthurdently

Rated 4 / 5 stars

A good game and nice shop system but it gets a bit samey after level 12 and the effects are seriousely power consuming.


Vibe13 responds:

yeah the enemy patterns do get a bit repetitive towards the end....the engine is capable of a lot more variety, but it was a bit fiddly to use - I think next time around I need to make myself an "enemy pattern editor" to take some of the stress out of level design.