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Uploaded
Mar 25, 2012 | 4:19 AM EDT
  • Weekly Users' Choice March 28, 2012
  • Daily Feature March 26, 2012

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Medals

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Mercy 5 Points Don't kill any traitors or cowards in Mission 1A.
Slaughter Rank: Greenhorn 5 Points [Career] Kill 50 enemies in Arena Mode.
Nexus Victory [Easy] 10 Points Defeat the Nexus HQ on Easy Difficulty
Nexus Victory [Normal] 10 Points Defeat the Nexus HQ on Normal Difficulty
Slaughter Rank: Bloodied 10 Points [Career] Kill 200 enemies in Arena Mode.
Slaughter Rank: Impaler 10 Points [Career] Kill 350 enemies in Arena Mode.
Nexus Victory [Hard] 25 Points Defeat the Nexus HQ on Hard Difficulty
Savior's Sword 25 Points Find Jesus's hidden blade in Story Mode.
Slaughter Rank: Psychopath 25 Points [Career] Kill 1000 enemies in Arena Mode.
Slaughter Rank: Seas of Blood 25 Points [Career] Kill 2000 enemies in Arena Mode.
Slaughter Rank: Wargod 25 Points [Career] Kill 600 enemies in Arena Mode.
Slaughter Rank: Greater Than 9000 50 Points [Career] Kill 9001 enemies in Arena Mode.
Slaughter Rank: Impossible 50 Points [Career] Kill 5000 enemies in Arena Mode.
Do What Comes Natural 100 Points Defeat the Nexus HQ on Hard Difficulty without playing Hank.
Slaughter Rank: Genocider 100 Points [Career] Kill 53,594 enemies in Arena Mode (Pfffft Good Luck!)
Can You Hear Me Now Secret Medal: Unlock this medal to view its details!

Author Comments

UPDATE: Our Kickstarter for Project Nexus 2, the 3D sequel to this game, is now LIVE! We need YOUR help if we're going to give Nexus 1 the sequel it deserves. THANK YOU from Krinkels n Swain!
https://www.kickstarter.com/projects/500655604/madness-project-nexus-2

Follow us on Tumblr: teammadness.tumblr.com for development details and sneak peeks, and on Facebook /projectnexus2 to come chat with us about updates and such.

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This game currently features:

* Arena Mode - Play through the Nexus Training Program and become the most powerful L337 Unit in all of Nevada!

* Story Mode - Take down Project Nexus, selecting from a handful of heroes from the Madness universe to do the job.

But the story is not over! This game will be updated with more missions, more story, more game modes, and MOAR MADNESS.

Hope you enjoy!
-Krinkes & Swain 4EVER

-------------------

// ******* UPDATE LOG v1.7: ******* //
* ZOMBIE ARENA MODE!
* NEW GUNS: Thompson, MP40, G36, AutomagV, and P1445
* NEW HELMETS: All sorts of tasty treats.
* LOW QUALITY BACKGROUNDS OPTION - Good for laggy computers on Arena mode!
* NEW NPC: Cheshyre added to Arena. He is a Zombie wreckingball.
* M249 NERFED - Rifle perks no longer apply, and it's a pain in the ass to lug around.
* MOAR DEATHS: Four new ways for suckas to die.

// ******* UPDATE LOG v1.8: ******* //
* STORY MODE: Brand new EPISODE 1.5!
* NEW WEAPONS: ElectroCannon and Science-y stuff.
* NEW ENEMIES: Abominations, Sleepwalker Patients, Riot Guards, and more!
* NEW NPC: Luis is ready to drink all of your liquor.

Thanks for your patience on eliminating these bugs. Not everything translates well from testing after release :( Good news is, with you guys helping me find problems, I can eliminate them even more quickly! Keep it coming, and thanks for helping us out while we try to make Project Nexus a better game for you!
-Swain

Reviews


luftwaffeanthroluftwaffeanthro

Rated 5 / 5 stars

I would like to file a complaint. I once had a character named Doomsday on my other account (this is a relative's account), and when I went to check the arena and play some zombies I noticed that my character was gone. He was a level 37 with Jesus, Deimos, Hank, Sanford and Tricky on his team. I would like some clearance on this problem, please.



Zeratul20XXZeratul20XX

Rated 5 / 5 stars

Love it. Absolutely beautiful. Closest a game has ever gotten to mimicking the animation while still maximizing proper play-ability and interface control. My only negative statement is the game lacks equal-power variety in the melee weapons and gear (meaning there should be more weapon looks that share the same power level, and same with gears and their defense levels) and more NPC intelligence with weapon pick ups would be nice. I understand this might be a little tricky to code effectively, but having them drop their bare guns in exchange for the same type of gun with a mod would be useful. Also, having them actively pick up a second weapon when their second weapon slot is empty would be helpful. I have seen allies pick up a secondary weapon on their own initiative only very rarely (and I believe that to be simply because their primary was out of ammo)


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crystyn3lcrystyn3l

Rated 5 / 5 stars

AWESOME!!


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Daniel629Daniel629

Rated 5 / 5 stars

this game is awesome! The gameplay made me feel like this was an actual animation! the only issue I have is that Episode 1.5 is freaking difficult, bu still overall the game is a 5 star!


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madnesslegendgamer36madnesslegendgamer36

Rated 5 / 5 stars

Este juego es el mejor que he jugado, para los que no lo jugaron deben hacerlo YA!!!!


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