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Madness: Project Nexus

rated 4.47 / 5 stars
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Action - Shooter - Run 'n Gun

Credits & Info

Mar 25, 2012 | 4:19 AM EDT
  • Frontpaged April 1, 2012
  • Weekly Users' Choice March 28, 2012
  • Daily Feature March 26, 2012

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Mercy 5 Points Don't kill any traitors or cowards in Mission 1A.
Slaughter Rank: Greenhorn 5 Points [Career] Kill 50 enemies in Arena Mode.
Nexus Victory [Easy] 10 Points Defeat the Nexus HQ on Easy Difficulty
Nexus Victory [Normal] 10 Points Defeat the Nexus HQ on Normal Difficulty
Slaughter Rank: Bloodied 10 Points [Career] Kill 200 enemies in Arena Mode.
Slaughter Rank: Impaler 10 Points [Career] Kill 350 enemies in Arena Mode.
Nexus Victory [Hard] 25 Points Defeat the Nexus HQ on Hard Difficulty
Savior's Sword 25 Points Find Jesus's hidden blade in Story Mode.
Slaughter Rank: Psychopath 25 Points [Career] Kill 1000 enemies in Arena Mode.
Slaughter Rank: Seas of Blood 25 Points [Career] Kill 2000 enemies in Arena Mode.
Slaughter Rank: Wargod 25 Points [Career] Kill 600 enemies in Arena Mode.
Slaughter Rank: Greater Than 9000 50 Points [Career] Kill 9001 enemies in Arena Mode.
Slaughter Rank: Impossible 50 Points [Career] Kill 5000 enemies in Arena Mode.
Do What Comes Natural 100 Points Defeat the Nexus HQ on Hard Difficulty without playing Hank.
Slaughter Rank: Genocider 100 Points [Career] Kill 53,594 enemies in Arena Mode (Pfffft Good Luck!)
Can You Hear Me Now Secret Medal: Unlock this medal to view its details!

Author Comments

UPDATE: Project Nexus 2 now in development! Head over to for updates :D

Follow us on Tumblr: for development details and sneak peeks, and on Facebook /projectnexus2 to come chat with us about updates and such.

This game currently features:

* Arena Mode - Play through the Nexus Training Program and become the most powerful L337 Unit in all of Nevada!

* Story Mode - Take down Project Nexus, selecting from a handful of heroes from the Madness universe to do the job.

But the story is not over! This game will be updated with more missions, more story, more game modes, and MOAR MADNESS.

Hope you enjoy!
-Krinkes & Swain 4EVER


// ******* UPDATE LOG v1.7: ******* //
* NEW GUNS: Thompson, MP40, G36, AutomagV, and P1445
* NEW HELMETS: All sorts of tasty treats.
* LOW QUALITY BACKGROUNDS OPTION - Good for laggy computers on Arena mode!
* NEW NPC: Cheshyre added to Arena. He is a Zombie wreckingball.
* M249 NERFED - Rifle perks no longer apply, and it's a pain in the ass to lug around.
* MOAR DEATHS: Four new ways for suckas to die.

// ******* UPDATE LOG v1.8: ******* //
* STORY MODE: Brand new EPISODE 1.5!
* NEW WEAPONS: ElectroCannon and Science-y stuff.
* NEW ENEMIES: Abominations, Sleepwalker Patients, Riot Guards, and more!
* NEW NPC: Luis is ready to drink all of your liquor.

Thanks for your patience on eliminating these bugs. Not everything translates well from testing after release :( Good news is, with you guys helping me find problems, I can eliminate them even more quickly! Keep it coming, and thanks for helping us out while we try to make Project Nexus a better game for you!



Rated 5 / 5 stars

Awesome game but laggy in story mode but still i vote 5/5 cuz madness is one of my favorite in NG.


Rated 3.5 / 5 stars

good game gets laggy/unresponsive tested it on 3 different computers 2pcs duak core single1 laptop single core but game looks really nice apart from that for a flash love the different chars


Rated 5 / 5 stars

This game really grabbed my attention, due to the fact i love madness for all of its hectic fight. But the animations in this game really can have a fast paced fighting and awesome style of fighting as well. They way how switfly the characters move is amazing as well


Rated 4.5 / 5 stars

When I start up the game i'm greeted with with a blank white screen for like 10 min. Help? But when it does load The art is just like the Madness series Another great thing is that thee is an episode based on this game Awesome! 4.5!


Rated 4.5 / 5 stars

A very well-made game (though a tad laggy for the larger fights you see near the end), but could use a few improvements like:

- Some sort of tutorial for the G0L3M enemies (i.e. a message saying "Bullets don't work, you'll need to close in with melee and knock his armour off before you can hurt him!"), as right now you basically have to guess how to kill one when you first meet them.

- A better final boss for 1.5 (The current guy dies in 4 Nexus bolts, evem the troopers he's accompanied by are harder to kill than that)

- Some sort of immunity to grab attacks after you've just broken out of one (as is the second you break away from one Zombie/Abomination you usually just get insta-grabbed by another before you can do anything)

- Either make Pistol-whipping a separate button, or restrict it to "Long" weapons like Rifles & Shotguns (if we've got a gun equipped and are pulling the trigger, it's because we want to shoot somebody, not flail at him ineffectively)

- A list of the soundtracks used, I'm still trying to find the Boss theme and the music used in the first level of 1.5