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Mar 25, 2012 | 4:19 AM EDT
  • Weekly Users' Choice March 28, 2012
  • Daily Feature March 26, 2012

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Mercy 5 Points Don't kill any traitors or cowards in Mission 1A.
Slaughter Rank: Greenhorn 5 Points [Career] Kill 50 enemies in Arena Mode.
Nexus Victory [Easy] 10 Points Defeat the Nexus HQ on Easy Difficulty
Nexus Victory [Normal] 10 Points Defeat the Nexus HQ on Normal Difficulty
Slaughter Rank: Bloodied 10 Points [Career] Kill 200 enemies in Arena Mode.
Slaughter Rank: Impaler 10 Points [Career] Kill 350 enemies in Arena Mode.
Nexus Victory [Hard] 25 Points Defeat the Nexus HQ on Hard Difficulty
Savior's Sword 25 Points Find Jesus's hidden blade in Story Mode.
Slaughter Rank: Psychopath 25 Points [Career] Kill 1000 enemies in Arena Mode.
Slaughter Rank: Seas of Blood 25 Points [Career] Kill 2000 enemies in Arena Mode.
Slaughter Rank: Wargod 25 Points [Career] Kill 600 enemies in Arena Mode.
Slaughter Rank: Greater Than 9000 50 Points [Career] Kill 9001 enemies in Arena Mode.
Slaughter Rank: Impossible 50 Points [Career] Kill 5000 enemies in Arena Mode.
Do What Comes Natural 100 Points Defeat the Nexus HQ on Hard Difficulty without playing Hank.
Slaughter Rank: Genocider 100 Points [Career] Kill 53,594 enemies in Arena Mode (Pfffft Good Luck!)
Can You Hear Me Now Secret Medal: Unlock this medal to view its details!

Author Comments

UPDATE: Project Nexus 2 now in development! Head over to for updates :D

Follow us on Tumblr: for development details and sneak peeks, and on Facebook /projectnexus2 to come chat with us about updates and such.

This game currently features:

* Arena Mode - Play through the Nexus Training Program and become the most powerful L337 Unit in all of Nevada!

* Story Mode - Take down Project Nexus, selecting from a handful of heroes from the Madness universe to do the job.

But the story is not over! This game will be updated with more missions, more story, more game modes, and MOAR MADNESS.

Hope you enjoy!
-Krinkes & Swain 4EVER


// ******* UPDATE LOG v1.7: ******* //
* NEW GUNS: Thompson, MP40, G36, AutomagV, and P1445
* NEW HELMETS: All sorts of tasty treats.
* LOW QUALITY BACKGROUNDS OPTION - Good for laggy computers on Arena mode!
* NEW NPC: Cheshyre added to Arena. He is a Zombie wreckingball.
* M249 NERFED - Rifle perks no longer apply, and it's a pain in the ass to lug around.
* MOAR DEATHS: Four new ways for suckas to die.

// ******* UPDATE LOG v1.8: ******* //
* STORY MODE: Brand new EPISODE 1.5!
* NEW WEAPONS: ElectroCannon and Science-y stuff.
* NEW ENEMIES: Abominations, Sleepwalker Patients, Riot Guards, and more!
* NEW NPC: Luis is ready to drink all of your liquor.

Thanks for your patience on eliminating these bugs. Not everything translates well from testing after release :( Good news is, with you guys helping me find problems, I can eliminate them even more quickly! Keep it coming, and thanks for helping us out while we try to make Project Nexus a better game for you!



Rated 5 / 5 stars

EPIC!!!! But after a LOT of levels arena combat turns into a humans versus cyborgs war to the death. But like I said...EPIC :)


Rated 5 / 5 stars

The game is great and all but where can you get the jesus sword ?


Rated 4.5 / 5 stars

I've been playing this for some time now, and i was determined to review it after i thought i had seen enough of the game to know what i was talking about. I am currently up to episode 1.5 and i decided it was time to post.
+1 for graphics.
+1 for sound.
+1 for variety in weapons and enemies.
+1 for gameplay.
+0.5 for quality.

The reason why not a full point for quality is due to lag issues. I know that flash is difficult to work with but when there are more than 4 enemies on the screen, the game slows down so badly that it's almost at a stand still. I think the monsters are called abominations in 1.5. It only takes a few to slow me down to the point of the migraine. Anywho Its a great game and i know you guys are working the kinks out, so i can't wait to see improvements in the future. :D

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Rated 1 / 5 stars

it would be great if the game has multiplayer.
if not it's super


Rated 3 / 5 stars

Okay, this game is very well polished, but there's something that's so frustrating that it really blemishes the entire game.

What in the everloving fuck were you thinking when you made the gol3m enemy?

"Let's make a miniboss!"
Okay, I'm following you so far.

"And let's make it immune to firearms, until you knock of its helmet!"
Kind of annoying, but okay.

"And let's give it waaaaay too much health, so you have to spend literally 20 minutes bashing it to reveal its weak point!"
Now you're pushing it.

"And let's give it an overpowered melee attack so you can never get in close!"

Seriously, what the hell? It's like you took Bad Game Design 101 and applied everything you knew to the one enemy.