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Uploaded
Mar 25, 2012 | 4:19 AM EDT
  • Weekly Users' Choice March 28, 2012
  • Daily Feature March 26, 2012

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Medals

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Mercy 5 Points Don't kill any traitors or cowards in Mission 1A.
Slaughter Rank: Greenhorn 5 Points [Career] Kill 50 enemies in Arena Mode.
Nexus Victory [Easy] 10 Points Defeat the Nexus HQ on Easy Difficulty
Nexus Victory [Normal] 10 Points Defeat the Nexus HQ on Normal Difficulty
Slaughter Rank: Bloodied 10 Points [Career] Kill 200 enemies in Arena Mode.
Slaughter Rank: Impaler 10 Points [Career] Kill 350 enemies in Arena Mode.
Nexus Victory [Hard] 25 Points Defeat the Nexus HQ on Hard Difficulty
Savior's Sword 25 Points Find Jesus's hidden blade in Story Mode.
Slaughter Rank: Psychopath 25 Points [Career] Kill 1000 enemies in Arena Mode.
Slaughter Rank: Seas of Blood 25 Points [Career] Kill 2000 enemies in Arena Mode.
Slaughter Rank: Wargod 25 Points [Career] Kill 600 enemies in Arena Mode.
Slaughter Rank: Greater Than 9000 50 Points [Career] Kill 9001 enemies in Arena Mode.
Slaughter Rank: Impossible 50 Points [Career] Kill 5000 enemies in Arena Mode.
Do What Comes Natural 100 Points Defeat the Nexus HQ on Hard Difficulty without playing Hank.
Slaughter Rank: Genocider 100 Points [Career] Kill 53,594 enemies in Arena Mode (Pfffft Good Luck!)
Can You Hear Me Now Secret Medal: Unlock this medal to view its details!

Author Comments

We're working on Project Nexus 2! Follow us on Tumblr: teammadness.tumblr.com for development details and sneak peeks!

-------------------
This game currently features:

* Arena Mode - Play through the Nexus Training Program and become the most powerful L337 Unit in all of Nevada!

* Story Mode - Take down Project Nexus, selecting from a handful of heroes from the Madness universe to do the job.

But the story is not over! This game will be updated with more missions, more story, more game modes, and MOAR MADNESS.

Hope you enjoy!
-Krinkes & Swain 4EVER

-------------------

// ******* UPDATE LOG v1.7: ******* //
* ZOMBIE ARENA MODE!
* NEW GUNS: Thompson, MP40, G36, AutomagV, and P1445
* NEW HELMETS: All sorts of tasty treats.
* LOW QUALITY BACKGROUNDS OPTION - Good for laggy computers on Arena mode!
* NEW NPC: Cheshyre added to Arena. He is a Zombie wreckingball.
* M249 NERFED - Rifle perks no longer apply, and it's a pain in the ass to lug around.
* MOAR DEATHS: Four new ways for suckas to die.

// ******* UPDATE LOG v1.8: ******* //
* STORY MODE: Brand new EPISODE 1.5!
* NEW WEAPONS: ElectroCannon and Science-y stuff.
* NEW ENEMIES: Abominations, Sleepwalker Patients, Riot Guards, and more!
* NEW NPC: Luis is ready to drink all of your liquor.

Thanks for your patience on eliminating these bugs. Not everything translates well from testing after release :( Good news is, with you guys helping me find problems, I can eliminate them even more quickly! Keep it coming, and thanks for helping us out while we try to make Project Nexus a better game for you!
-Swain

Reviews


TrollsterTrollster

Rated 5 / 5 stars April 29, 2012

Holy crap I just found the savior's sword. If any of you are wondering how to get it on the last mission in B1 room (other words the first room with the computer to activate the gates) there is a box on the wall next to the employies only door. Press space and your character should go to the box and open it.



ekardtekardt

Rated 5 / 5 stars April 29, 2012

This game has a little lag, and it doesn't save very often. Other than that it's awesome!


People find this review helpful!

BioforceBioforce

Rated 5 / 5 stars April 29, 2012

ok, so this has potential to be the most enjoyable game ive ever played on newgrounds, but there are a number of issues that needa be addressed, so here they are in order of importance.
1. LAG- im sure you've heard it a million times but the lag is crippling to the point that in later waves the game is unplayable, this is easily the most pressing issue and needs to be fixed.
2. the dodging system needs a small tweak, with how crucial dodging becomes in later waves when enemies frequently use brutally powerful lock on shots it needs to work consistently, dodging should take priority over any other action, so when dodge is used any other act such as picking up a weapon or punching an enemy should be cancelled
3.the melee system when you have a gun equipped needs tweaking, it should be a seperate button rather than being automatic when an enemy gets close, because when it gets crowded in later waves, there are times when i cant shoot because im forced to keep punching due to the enemies being close, this is supremely frustrating.
4.gameplay gets stale after a period of time in the arena, different environments and more types of enemies are needed to keep it from getting monotonous.
5.Pistols become obsolete very quickly, as such i think a "pistol slot" should be added, therefore you can carry two primaries but still have the satisfaction of shoving a 50 action express down their throats once in a while.
6. shopping system needs improving. first off you should be able to purchase attachments at a steep price, allowing some amount of control over your weapons customization, also i would love to see "rare" weapons that come once in a blue moon and cost something like 50000 to 100000 or more to work towards and save up for those rare occurances, and the higher your current wave count is, the better the probability of them appearing, like being on wave 20, they have a .5% chance of appearing, but on wave 30 its 1% wave 40 4%, and so on.
7. and finally the obvious one, more weapons please


People find this review helpful!

jonhmadnessjonhmadness

Rated 3 / 5 stars April 29, 2012

best game I've ever played



thepielord22thepielord22

Rated 5 / 5 stars April 29, 2012

love it!!! i wish there was a bow, crossbow, and kick, that would be sooo cool! :D