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Mar 22, 2012 | 3:26 PM EDT

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Author Comments

For many years, the dark knight Morokwar and his horde are trying to seize lands owned by people and protected by mighty wizard Frostorn and his fearless knights. Finally Morokwar gathered countless army to start an epic battle! Help wizard to stand against the horde and protect the peaceful lands of devastating and burning. All our hope in you!

+ 10 levels with unique enemies and Hardmodes
+ 21 unique upgrades
+ 24 achievement
+ survival mode with Highscores
+ comics before each level

*This game can be hosted for free in your websites.



Rated 5 / 5 stars March 29, 2012

Awesome game incredibly well done and if you intended it or not several different ways to build very effective defenses with the upgrades. Who would have thought that neglecting most of the building upgrades would be the best way to get through survival. Unfortunately when i'm playing survival with my build i get through about 5mins have zero damage on my building and no enemies on the screen and it crashes at the same time every time. I had to use at least 3 different builds to get through various things well done.


Rated 2.5 / 5 stars March 29, 2012

The game was decent but the writing was a huge issue! Please if you know you're not the most literate person, don't let that value ruin your game. Please get a writer. Even I would be willing to help with your writing. I'm sure many people would in fact.


Rated 3 / 5 stars March 29, 2012



Rated 5 / 5 stars March 28, 2012

One bug, every once in awhile a Goblin becomes untouchable, and it was a little annoying in the regular stages, but it makes the survival mode pointless because he just works his way up bombing everything and nothing can kill him so as soon as it appears it's like a countdown to when you lose.

This game is really fun and has a lot of replay value. I also really enjoy all the options and challenges.

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Rated 2.5 / 5 stars March 28, 2012

For me it's an average game.

First, why bother with a mana system? The cooldown is enough to equilibrate the spells. Here, you just spam your frostbolt, use fear when there are some healers and when you have no more mana you're basically dead. The core of the game is spamming the forstbolt as fast as you can but you're doomed from the start because you use your mana faster than it regen (in survival mode of course).

There is plenty of things in the game, but too few of each.
-You have units, but you can't command them or really upgrade them.
-You have traps, but only 2 differents kinds and nearly no upgrade.
-You have spells, again very few power-ups and some are too weak in respect of the cost of skulls/mana

In the end, you have some good ideas, but none of them is fully exploited. Meaby the "arena" is too close so you don't have the room to add more stuff...

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