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Mar 21, 2012 | 5:54 PM EDT
  • Daily 2nd Place March 22, 2012

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Medals

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Armed Uprising 5 Points Destroy 100 enemies.
Armored 5 Points Upgrade your ship to have 10 HP.
Cybelian Rockminer 5 Points Mine 30 ore.
Improved by Technology 5 Points Upgrade your ship 10 times.
Public Enemy 5 Points Achieve 50 points of reputation.
Renegade 5 Points Complete 5 missions.
Explorer 10 Points Enter the Nyx Conglomeration and the Terminus Cloud.
Hard to Kill 10 Points Upgrade your ship to have 25 HP.
Lead by Example 10 Points Achieve 100 points of reputation.
Mining Expert 10 Points Mine 100 ore.
Rebel 10 Points Complete 20 missions.
Sword of the Revolution 10 Points Destroy 500 enemies.
Take Over the Hardware 10 Points Upgrade your ship 20 times.
Grumpy Old Miner 25 Points Mine 250 ore.
More Famous Than Jupiter 25 Points Achieve 250 points of reputation.
New Ships, Same Result 25 Points Destroy the fleet threatening the Porus Mining Quadrate.
Revolutionary 25 Points Complete 50 missions.
Scientific Method 25 Points Upgrade your ship 30 times.
Shield of the People 25 Points Upgrade your ship to have 50 HP.
Wrath of the People 25 Points Destroy 1000 enemies.
Traitor Secret Medal: Unlock this medal to view its details!
Pirate Secret Medal: Unlock this medal to view its details!
Redistribution of Wealth Secret Medal: Unlock this medal to view its details!
Biospace Defender Secret Medal: Unlock this medal to view its details!
Flagship of Exile Secret Medal: Unlock this medal to view its details!
Gladiator Secret Medal: Unlock this medal to view its details!
Hand of Justice Secret Medal: Unlock this medal to view its details!
Hive-Friend Secret Medal: Unlock this medal to view its details!
Three Down Secret Medal: Unlock this medal to view its details!
Freedom Secret Medal: Unlock this medal to view its details!

Author Comments

X - shoot (keep it pressed)
ARROW KEYS - move
C - call allies/reinforcements (if you have any)
Q - exit level
0 - mute
-/+ - adjust volume
P - pause
M - menu (map only; you can select allies from here)

Traitor puts you into the shoes of a soldier of the Augustan Hegemony, forced to rise up against your former masters after you're ordered to do something you simply cannot accept. Explore the Aventinus Complex, complete missions, upgrade your ship and gather allies until you can overthrow the tyrants who have brought such misery to the people.

[Note: If you're playing in Firefox and experience odd control problems, try switching to Chrome or Opera.]

[Current version: 1.7]

TIPS:
1. The game opens up after the 4th mission, when you reach the map.
2. Upgrades are available in shops on the map screen.
3. The menu allows you to see your stats, achievements and allies.
4. If a mission is too difficult, try playing a different one and upgrading your ship.
5. In some situations, survival is more important than destroying all enemy ships.

MEDALS:
If your medals aren't unlocking, this is probably because the NG server is having some hiccups. Try reloading the page and see if the preloader ad is being displayed. Then go to the in-game Achievements screen; the game will try to unlock any medals you should already have.

Reviews


freedomstrike08freedomstrike08

Rated 2.5 / 5 stars

it was good but when i came back to finish getting all the acheivments my save data was gone thus making me restart the whole game



whatthemehwhatthemeh

Rated 2.5 / 5 stars

I'm a bit bitter because I managed to sink what must've been 3 hours into a merely alright game. The difficulty curve was definately messy, but I always find that with games that base themselves on upgrade systems- it starts off extremely hard and it ends with you having godlike power. Gameplay itself was a bit stiff, and that's something that really should have been dealt with for a game of this length. I understand the ship wasn't meant to have any glide or anything but it just made it boring, generic, and lacking in it's own personality. Aesthetically, it was very good, though got bland after awhile, loosing immersion. The story for the most part I ignored, perhaps it was necessary to make this game an experience rather than something generic, but all I could gather was that I was a rebel and I was fighting the imperials. Which is basically Stars Wars, no matter what way you look at it (which of course is itself a tired cliche. Yes, I agree that the words of the people is the wrath of gods or whatever, but this game did little to extend on the concept. I got the impression this wanted to teeter between an art game and arcade fun, and to be honest it didn't shine as either. Functional, really, it did kill time, but made me feel guilty for it.


People find this review helpful!

ErichoEricho

Rated 2.5 / 5 stars

This was too difficult to understand. It just seemed like I was in this weird world where I just shot people over and over. It got annoying when the dialogue boxes kept showing up. It's not terrible, at least. I am quite surprised that so many people seem to like this, but I guess to each his own, I suppose. What I think is good is that it is a pretty clear cut game in terms of gameplay and you are motivated to beat it if only to get those medals.

The best thing about it is probably how the ships are actually fairly well detailed. I was just waiting for there to be an upgrade for the firing power you had. I think the ships are pretty well designed, they're just not used very well. Everyone has their own opinion and it's too bad I don't have the same as many people here. The dialogue boxes really can fool you.



FrosterusFrosterus

Rated 2.5 / 5 stars

Is this difficulty curve a joke? Most of the upgrades don't make your main guns stronger, so you can never kill half the enemies in the game. 0.04 gun speed upgrade. Really? And it's 3000 credits?



BystanderLCBystanderLC

Rated 2.5 / 5 stars

You certainly invested a lot of time into making this game. It shows. The gameplay's solid, the art's consistent, and there's much to read before the missions.

I didn't like this game. It's a bare game that accepts some sort of space theme, but never elaborates or goes into detail. What bothers me is that you name all of these little places, habitats, sectors, but you did not name the main character. Rather, you left it a some generic title "traitor" which never expands into a necessary theme in the game.

Now, you know what other game does that and I truly hate them for it? Pokemon. They're willing to insert 200-some pokemon each game, but refuse to leave its main characters any identity to go on.

The game is lacking, but I read a bit on the Internet and see that you wanted to focus on the context. That's fine and all, but I think you could get a better game experience with you just associated all of the dialogue to character portraits, rather than station names.