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Uploaded
Mar 20, 2012 | 12:21 PM EDT

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Author Comments

Progressive Games Beta 1.0

Finally we can unveil our first little piece of digital entertainment for you. A little taste of great things to come! we hope you like it!
Check out Cellar Door, and drop us a comment
or two to let us know what you think of it.

Visit us at Facebook/Progressivegames

Show it to your friends, we want all the feedback we can get.
And keep your wits about you! It might be a wee bit creepy!

And remember to turn up the volume...!

Reviews


KikoshouKikoshou

Rated 1 / 5 stars March 28, 2012

Extremely poor as both a horror game and as a point and click game. While I can understand that real life stills of an environment can make a more realistic experience the biggest problem is that the game gives you zero idea of what you're suppose to be looking for. I spent a good 4 minutes clicking on random parts of the scenery till I found a marble, and even then I didn't think I was exclusively collecting marbles only.

Even worse is you give a random time limit to players for no apparent reason. There is no good reason for this feature aside from forcing players to replay your game over and over to get all the marbles for whatever the ending was.

The environments were all so drab and kind of same-ish that I didn't even really know where I was most of the time. The game was a maze, and while that wouldn't have been a problem most times it was a frustrating thing to deal with as the timer forces you to rush.

Lastly the "scares" are a little cheap and played out. Ghosts pop out with a loud voice, a child sings, you even have skittish creepy girl crawling for those that like Japanese horror. It's all so painfully overdone that it didn't even feel like a unique story or experience; just checkmarks on a list of horror tropes.


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ProgressivegamesDLE responds:

Hi, Kikoshou. Sounds like this really wasn't your thing. Did you click on the little ghost girl at the beginning? The text that pops up pretty much explains the story, the time limit and the marbles.

Other than that, it was part of the whole haunted house idea that the environment be confusing and maze-like, so even though you didn't like it, it seems to have had the effect that we wanted. ;)

Sorry you didn't like the game, and found our scare tactics to be overdone. We'll keep your comments in mind as we develop new projects.
Thanks for playing, and for taking the time to give us the feedback.


SlowAsATurtleCanBeSlowAsATurtleCanBe

Rated 1 / 5 stars March 25, 2012

not to die stupid .... someone briefs me what's the deal with those marbles?


ProgressivegamesDLE responds:

Hey - there's a story about the marbles at the beginning of the game, when you click on the little ghost girl... ;)


marienmarien

Rated 0.5 / 5 stars March 27, 2012

love this game then what about the telephone?

how to use it?


ProgressivegamesDLE responds:

Glad you loved it - did you try typing your phone number...? :)


SvenBoogieSvenBoogie

Rated 0.5 / 5 stars April 13, 2012

Um... what? Within a minute of starting, I get to the top of some stairs, there are two doors in front of me, and I can't even TRY to open them? The only option you give the player is to turn around? Yeah, no. The sound loop is completely broken and it cuts out to a second or so of silence over and over again. Just no. Next time test your game before you post it.


ProgressivegamesDLE responds:

Hmm, sounds like you need to check your sound card and/or browser. The game works fine - next time, try pointing the arrow a bit higher up in the stairwell, it'll turn into a thicker arrow, and you'll be able to move onward to the top floor, where you need to go.


epicface12345epicface12345

Rated 0 / 5 stars June 9, 2012

*STAGGERING* NEVER FUCKING MAKE A GAME LIKE THIS AGAIN


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