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Uploaded
Mar 20, 2012 | 12:21 PM EDT

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Author Comments

Progressive Games Beta 1.0

Finally we can unveil our first little piece of digital entertainment for you. A little taste of great things to come! we hope you like it!
Check out Cellar Door, and drop us a comment
or two to let us know what you think of it.

Visit us at Facebook/Progressivegames

Show it to your friends, we want all the feedback we can get.
And keep your wits about you! It might be a wee bit creepy!

And remember to turn up the volume...!

Reviews


eeelickeeelick

Rated 3 / 5 stars

First off, I love the concept and the atmosphere of the game. It has the potential to be a really good game. I have to agree with most people that the navigation was a bit of a nightmare (no pun intended) I'd suggest getting rid of the timer and maybe adding a little more depth to the story. Maybe you have to find the marbles and then the girl gives you a key to unlock some door. That was another thing SO many doors in all these photos that can't be opened. You'd have a lot more cool scary exploring to do if they opened. Still not sure what the phone was for and I beat it without touching it. Maybe some ghost can chase you down at some point? Something cool like that, you're a smart group you can figure something out.

Bonus points for making me jump out of my chair a little bit, and further bonus points because the girl crawling down the hallway at the start of the game telling me to wake up is super cute. A good game that with some fine tuning could be a GREAT game. Hope to see more from you in the future.


ProgressivegamesDLE responds:

Thanks so much for your response. :) We definitely wanted to do much more with this, but since it was just a beta test for the elements that we want to use in future projects, we wanted to get it out to the public quickly so we could get some feedback. You have some great suggestions, right up our alley!


GreenDragon42GreenDragon42

Rated 3 / 5 stars

Good game, but there isnt any instructions supplied, if you put in the instructions, the game would be better. I'll admit, a bit of it did make me jump, but i could only find a few marbles. What is the overall aim of this game? I'd give it at least 4 stars, but there wasnt any instructions


People find this review helpful!
ProgressivegamesDLE responds:

Thanks for your comment. There's a storyline at the beginning when you click on the ghost girl. Find all 10 marbles and she'll tell you her secret. Probably our overall aim is to make you jump, so mission accomplished for us... ;)


Spongeman25Spongeman25

Rated 3 / 5 stars

UGH! I hate this kinda crap! Nothing but jump scares! Nothing to creep me out or tell a story while I look for the marbles. (seriously marbles?) and a time limit, that's probably the worst thing to have in a game in my opinion. Horror is about isolation and the feeling of being alone (which was done pretty good) but also includes subtlety. Make a person paranoid, but not by making them nervous to click on a scene to see what jumps at them. Rather, something more that reveals a place that just seems... normal. Example, Silent Hill 3 you enter a room and there is a giant mirror. Ok, whatever. You try to go out the door you used to come in. Ok, that's weird. Suddenly you see your own reflection dripping in blood and laughing hysterically. Ok, now it's just getting creepy. But now the room starts to fill up with blood as the more the mirror 'you' bleeds and seeps out of pieces of the broken glass. AGH! GET ME THE HELL OUT OF HERE!!
Like Yahtzee has said in the past, this game is the "jump out of the closet and go abloogy woogy woo" type. It made me jump, yes. But I get irritated rather than scared. I found myself growing more and more frustrated over time before I just didn't care enough.

HOWEVER the graphic design is great. A lot of potential. Just don't waste it on jump scares, it's the cheapest kind of scare of all scares.


People find this review helpful!
ProgressivegamesDLE responds:

Hey, Spongeman25.
Thanks for the detailed response. We're glad you appreciate the graphic design. And we really do appreciate your feedback concerning ambience. It's great for us to find out what types of scares people really enjoy. Can't give too much away, but you'll find our upcoming products moving more and more in the direction of the kind of atmosphere you're looking for... :)


beardykanebeardykane

Rated 2.5 / 5 stars

scared me in bits of the game but why time it why cant we just finish till the end of the game?!?


ProgressivegamesDLE responds:

We're pleased to have scared you. The timer's to keep you from dilly-dallying... ;)


theweaver2theweaver2

Rated 2.5 / 5 stars

Not that great really. The environments weren't very cohessive, and I found that getting any sense of orientation was just about impossible. Some of the atmosphere building was good, but the sound loops used for bg noise got repetetive and mundane pretty fast. Navigation of the area needs work, a lot of work. I do not really appreciate the jump scares, I never have. It did not feel like there was any real interaction for me here, even with the hidden items. I was more or less on a rail just experiencing a haunted house ride.


ProgressivegamesDLE responds:

Thanks for your evaluation. We appreciate your honest opinion, and will definitely keep it in mind as we develop our other games. This game was a beta test for some of the elements we plan to use in the others, so your feedback does help us. We hope you'll play our other games as they come out... :)