Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.13 / 5.00 17,504 ViewsProgressive Games Beta 1.0
Finally we can unveil our first little piece of digital entertainment for you. A little taste of great things to come! we hope you like it!
Check out Cellar Door, and drop us a comment
or two to let us know what you think of it.
Visit us at Facebook/Progressivegames
Show it to your friends, we want all the feedback we can get.
And keep your wits about you! It might be a wee bit creepy!
And remember to turn up the volume...!
Reviews
Rated 5 / 5 stars March 26, 2012
I didn't want to sleep tonight anyway...
I can't really do anything because the starting screen creeped me out, out of curiosity I'm just waiting the time to run out.
LOL - nice! Did you ever get up the nerve to actually play the game? :)
Rated 3.5 / 5 stars March 26, 2012
Blah-blah-blah...movement.Blah-blah-b lah...story.Thats what she said!
I say it needs some more random events like self opened doors,falling objects from shells and other paranormal activity.
3.5 coz i know you guys can do better.Go for it!
Hmm... Thanks for the suggestions! :)
Rated 5 / 5 stars March 26, 2012
This has got to be the scariest game I have ever played, and compare to the other flash games I have seen, it is nothing compare to this!! In the beginning, I was already afraid and throughout I have not gain a single courage :P This game is awesome!!
Thanks! :)
Rated 4 / 5 stars March 26, 2012
Playing this, with skullcandys. Had too much caffeine, twichy enough as is (Work night shift, been up 24+ hours).
Think I may go have a lie down, as am physically shaking and feeling ill :P
Mission acomplished? xD
(the bit that really got to me was the windowsill bit... im glad its not just me who feels that way when I see open windows,)
Hehe, definitely mission accomplished.
Maybe we should issue a warning not to play while under the influence of skull candies and caffeine...? ;)
Glad you like the window bit - we do, too.
Rated 4 / 5 stars March 25, 2012
I agree with everything Boneman said. Once I understood how to control the viewing direction, I was even more lost. I would end up going in circles, it drove me crazy! (since it's set in a mental institution!)
The timer was a bit of a nuisance. I wanted to slowly explore every room. With the timer, I feel that so much of your work on the creepy aesthetics are lost, since I was just scrambling my way around.
Over all, it's a great game. The only things that need considering are maybe installation of a map and either getting rid of the timer, or making it longer.
Thanks for your comment - we'll take it under advisement... ;)
We're glad that you want to explore more.