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Mar 17, 2012 | 6:10 AM EDT
  • Daily Feature March 18, 2012

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Saboteur 5 Points Spy on an enemy and successfully sabotage their defenses.
Exotic Tastes 25 Points Steal another empire's level 9 weapon from their armory.
Rich Ass 50 Points Acquire 99,999 coin.
Launch 100 Points Be one of the first to colonize Mars.
Trollo Secret Medal: Unlock this medal to view its details!
All In Secret Medal: Unlock this medal to view its details!
Divine Master Secret Medal: Unlock this medal to view its details!
Slave Driver Secret Medal: Unlock this medal to view its details!

Author Comments

Every site wants to claim Mars for themselves, and all out war has broken out between New Geo, Kong, Armora, F.A.C.E., and Jiggs! You and your fellow commanders from New Geo will have to band together if you hope to achieve victory --Build up cities, construct space-ships, and claim Mars for New Geo!



Rated 4.5 / 5 stars March 27, 2012

Really long and addicting! Gets pretty hard after a while, but awesome nonetheless!


Rated 5 / 5 stars March 27, 2012


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Rated 4 / 5 stars March 27, 2012

I love the fact that it saves when you arent online and everything regens, great concept love this. Would love to see more games like this. This style could go far on this website

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Rated 5 / 5 stars March 27, 2012

Quite the game we have here. It's really creative, quirky, and really innovative with the idea of a real time strategy game against other sites. I felt really confused at first because there was no in game instructions to read; even after reading the instructions in the link provided, I still felt a bit lost on how to build up my empire to succeed. I felt like the game ran pretty smoothly, I thought there were a couple clever quirks, such as being able to repair your city with turns using your people. The unique icons that represented each building on each site was a nice touch. I felt like luck is really really, annoying. You'd be losing high level weapons to a militia that has literally such a low power value, I would say setting the value to at least 1 makes it at least less rage-able. It's a bit frustrating to suddenly lose three Portable Cannons and get them stolen to a man armed with a pitchfork.

I think also that expandable workable land would be really nice! Get more work done, expand your troops, power, income. It would be a nice addition if the game were to continue in a sequel. I feel like a quick alliance list with members you're coordinating with would be quite handy as well. Seeing how the chat isn't always 100% functional, you could talk with your allies, and check up on whose been doing work on them or visa-versa. Oh, and the last quirk I have is within the Barracks, there are options to Attack+Defend, Only Attack, and Only Defend. I feel like this is useless because when you attack, you in theory would want to attack with the highest power, likewise in defending. It would be pretty strategic to have your people defend particular blocks of your own. To make defending seem more, viable. Spying out that a building is unprotected, or readying yourself to take out a heavily guarded HQ.

I never really understood sabotaging someone's strongholds. They get disabled if successful, right? But when I attack the stronghold or anything around it, the bonus for defense still stands. whether it be that I sabotaged their defenses or someone else called it in the chat. Thinking that the bonus for defending is gone, and I attack, it hurts to see that my people are dying in what have been a more even fight because the stronghold bonus still stands.

Overall, the game is fantastic, addicting, and fun. Keep it up.

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Rated 3 / 5 stars March 27, 2012

an awesome idea, but other gaming sites spying on our chat robs the fun...