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Anaksha Mini Adventures 2

rated 4.16 / 5 stars
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Adventure - Other

Credits & Info

Mar 11, 2012 | 5:22 PM EDT

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5 Virgo Symbols 5 Points Find 5 hidden Virgo symbols
Bathroom Poetry 5 Points Funny messages on the walls
Combining Items 5 Points Out with the old. In with the new
Hidden Symbols 5 Points Find 1 hidden virgo symbol
Teaching Him a Lesson 5 Points Teach that pervert a lesson!
25 Virgo Symbols 10 Points Find 25 hidden Virgo symbols
40 Virgo Symbols 10 Points Find 40 hidden Virgo symbols
Breaking In 10 Points Learn how to pick locks
Little Vandal 10 Points Intentionally damaging property
Screwing Around 10 Points Creative use of a wall
Virgo Queen 10 Points Find all 60 hidden Virgo symbols
Code Cracker 25 Points It took you how many tries?
Inflicting Pain 25 Points Just a sadistic little devil!
Out Of Order 25 Points Nobody is allowed in the bathroom
Avenging Angel 50 Points Complete the game

Author Comments

20 Mar 2012 - Update to v1.02a - Some minor dialogue issues fixed and lockpick mini-game made slightly easier
18 Mar 2012 - Update to v1.02 - Due to a number of complaints on various hosts, via email and on the forum, the driving mini-game is now a lot easier
16 Mar 2012 - Game now uses NG's preloader
13 Mar 2012 - Updated to v1.01 - Fixed a few annoying issues
11 Mar 2012 - Uploaded to NG

Note: The third installment in the mini adventure series has just been announced. Check the news feed for details.

Anaksha finally arrives to pick up her new cellphone but soon finds herself tangled up with something very dark and sinister stirring in Santa Lina.

This little graphic adventure game is actually the second major release in the Anaksha series and contains an achievements system as well as a treasure hunt for hidden virgo symbols (there are 60 of them hidden all over the map). There's also 15 NG medals to collect.

Fans of the old Sierra Online games will appreciate the visual feel of the updated engine which was inspired by Sierra's AGI.

There are over 850 possible solutions for this game. Certain puzzles and events change slightly each time you play.

Average play time is roughly over 2 hours (using a solution).
I haven't written a walkthrough yet for this game but if you want to write one then knock yourself out.

If you're stuck try the Anaksha forums ( orum/). There's already lots of hints and tips on there.

PS: There seems to be an issue with unlocking the NG medals. I've heard reports of it happening in other games so I can only assume it's an issue with Newgrounds and not the game itself.



Rated 4 / 5 stars

If it says so many things in the beginning, how is it rated T?

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Rated 4 / 5 stars

Good game though I never had a chance to finish it due to an annoying bug that changed my caffeine pills into a sticky sign, after I used my actual sticky sign for it's intended purpose, leaving the rest of the game impossible to complete.

Very much a harken back to earlier point and click games without the whole "Must Look, Use, Talk" to everything I have, to be on the safe side. Overall it felt very streamlined and the story flowed well with what is intentionally a massive treasure hunt. It's just a shame I can't complete it.

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Rated 4 / 5 stars

good game but im stuck where can i get neclace glove rednail polish


Rated 4 / 5 stars

Lovely game but got stuck in parts hence using walkthroughs and such, good game though good medals too.

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Rated 3.5 / 5 stars

The story and characters are fine but I feel this game has a heavy case of "guide dang it", as some things asked of the player don't make logical sense and are not hinted in any way as the "correct" solution. Much of the game revolves around walking, not running, walking around and inspecting random areas to see if you get anything out of it, sometimes areas you've inspected previously and had nothing there and talking to the same people repeatedly trying to get the story to advance as you have no way to know who you need to to talk to, and often the people you do need to talk to are not logically linked to your goal. Often you are helping people with random problems who eventually give you the item/s you need to advance the story. This isn't what causes the biggest problem though, it's that with the seemingly random nature of who you need to talk to and large requirement of walking back and forth searching the same areas and talking to the same people over and over to try and find out how to advance the story, the speed you move is incredibly slow. There should definitely be an option to run in the next game so you can move quickly from place to place.

Not really a problem with the game, but as it is stated fairly clearly that the protagonist is very wealthy (as well as given an example by being able to afford that luxury illegal cell phone despite having no skill with or knowledge of technology, just buying it because she can), is there a reason she has so little money on her and needs to do random favors for people to earn enough money to buy cheap items at a convenience store? Don't know if this is explained in the 1st game as I have not played it yet.