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Triple Tower Defense

rated 3.66 / 5 stars
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Strategy - Tower Defense

Credits & Info

Mar 9, 2012 | 4:39 PM EST

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Green Mastery 5 Points Get a level 5 green tower.
Blue Mastery 10 Points Get a level 5 blue tower.
Red Mastery 10 Points Get a level 5 red tower.
Yellow Mastery 25 Points Get a level 5 yellow tower.
Puzzle Mastery 50 Points Get level 5 of all towers.

Author Comments

Challenge yourself in this unique tower defense. Mixing both skill and strategy, how long can you survive?
NOTE: Sometime the highscores don't load and medals don't unlock. Try reloading the page until the highscores work. If it works, then the badges will unlock.
3/13/12 - added hot keys for discard and destroy, made towers do more damage.



Rated 3.5 / 5 stars

Addicting, simple, Tower defense. I like it. The placement of the towers to get level 5s is complicated, but that much more interesting to try and get done.
Although, for all the work it takes to get level 5s, they're underrated. The Green 5 does 10 damage per shot, but shoots insanely fast. Around wave 30+ It can become almost meaningless. You spent that 5 minutes making the level 5 for near naught.
Just as well, there may be an issue with the medals. I've made the Blue and Red level 5s as well, but the medals haven't unlocked, yet the Green has.

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Rated 4 / 5 stars

Very interesting. Requires much planning ahead and strategizing. The only reason I don't rate it higher is the fact that there's no explanation as to the nature of the towers. It would help to know that green has a short range of one block, or that blue deals constant damage instead of one shot. Simply adding a page in the How To describing the towers would make it easier to understand.

P.S. sharpnova, that's the point. you have to plan ahead and think before placing a tower.

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Rated 1.5 / 5 stars

Good concept, but seriously lacked in practice; The leveling system is f**ked, it's too easy, far too random and not enough strategy. Big no-no from me.


Rated 4.5 / 5 stars

This is a fairly unique game, however, the nearly continous waves make it evtreemly difficult to build up tower mazes, or anything above a second tier tower

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Rated 1.5 / 5 stars

The fundamental flaw of this game is that the upgraded tower appears on the spot of the last tower you place. This makes tower placement HORRIBLY difficult. You just can't seem to get much beyond the 3rd upgrade (fourth level) without destroying your entire maze and leaking tons.

A better mechanic would have been to make it so the upgraded tower appears in a set place, like the upper right.

Even having the upgraded tower appear where the FIRST tower of the set was would be a vast improvement.

Because of this flaw, the game fails.

Without it, it could have soared like an eagle. Into the sky, swooping over the land below and mocking other flash games as inferior.

And it would be right.