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This is a small story about a boy and a sudden meeting. In this game there are no monsters, explosions and weapons. This story with a happy ending.
Okay. Well, I follow where you were going with this. However, while this game is cute, you need something else to make it more interesting. Add a few obstacles. Maybe a couple of nosy neighbors out to hinder your hunt for your balloon. Something. I enjoyed how you had to keep your little man balanced. :) And the ending was sweet. But a little pizazz wouldn't hurt.
Fantastic music. And a great attempt. But come on. That was a horrible story. They should have rode together. They should have followed each other and continued the story. But no. Love comes suddenly, game ends retardely.
You know, I actually liked it a lot :3 I liked the art, the music, the story and I found the gameplay kind of easy going. Just today I wasn't exactly looking for a challenge, just a pretty game like this one to relax. However, I do think save points would be a good idea. It was a bit frustrating, to start the levels from the very begining. It also would be nice to see things happening in the background from time to time.
It had all the potential in the world to be a fantastic game, good story, good music, so on, but poorly executed. SO boring. Bit of a shame.
Well well well... We have quite a thing to reviwe here huh?. well, as a writer myslef (i write poetry) y consider this game the most BASIC form of love, wich is oh, im nice and quite in my own li-WHAT?! OMG I LOST SOMETHING THAT'S VERY IMORTANT! lets go fucking get it! -half an hour later- omg, this girl has my lost object, i think im gona spend the rest of my existence with her, and my afterlife in hell will only be redeemed by searching her soul!. Cmon, anyone can do better than this! plus, that ending, wtf? Not only predited from moment one, but: *blue screen* LOVE COMES SUDDENLY. - What the hell? That's the kind of things that leave you like "wa?". It's more of a comic reliefe than an ending. So seriously story needs a real improvement, and what are you trying to say with that "in this games there are no monsters blablabla" dude, thats goddam hipster... are you impliying that all of us live based on blood and gore? That hurts A LOT the art-loving audience, wich is, in this game's case, your main audience... Music, well... not convincing. I mean, from time to time it got nice, but... dunno, at some of the slow parts (climbing) it got superfast, like so random (the track is not related to the scenario, so thats what makes it so illogical) plus, too many notes. Try using less as in Silverstitch's "colour my life" or other colour my blabla. or try not using music at all! Silence sometimes can be even better tan noise (check limbo). Art, well, as me being a silhouette art lover, gotta say it was quite nice. good feet animation, and nice bg. didnt notice the moving from city to mountains and so, and that's good, it blends a lot, and nice. But plz, take off that snowman... for real, is totally random, And as an end note, difculty 0, so... well, really bad rating... need to improve a lot.
This is unique strategic action-runner about Vikings!
The official sequel to Money Movers
A mini visual novel about a mysterious girl. Features 4 endings.
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