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Mar 3, 2012 | 6:06 AM EST

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Author Comments

The aim of the game is to gain points by creating words from the selection of eight letters given to you on-screen. Longer words give more points. Add letters to a word by clicking on the letters or using your keyboard - then click the 'submit' button or press 'enter' when you've made a complete word to get the points. At each level you are given a time limit in which to reach a target number of points. If you fail to reach the target in the allotted time, the game ends. Every five levels there is a bonus round in which you have one minute to guess the eight letter anagram - the game does not end if you fail during these bonus rounds.

Reviews


oliverbulmeroliverbulmer

Rated 0.5 / 5 stars

Boring after about 30 seconds. The only reason I'm giving it half a star is because you can experiment with the letters. And that in itself is as boring as playing Jurassic Park on Sega CD.


saathvikputhran responds:

I have got two words for ya! fuck! you!


TroisnyxTroisnyx

Rated 1 / 5 stars

I'm afraid I have to agree with MessiaH.

1) No background music, and option to mute. While it does work in my favour as I often have music playing in the background, your choice tracks would be MUCH appreciated here.

2) There is no indication as to when the game ends. Is this endless, or is this after a set amount of levels?

3) The first level is insanely easy, and then after that, the rest of the levels become immediately difficult. Don't get me wrong, I have completed them within the time limit, but there's no gradual progression.

4) No keyboard integration. This game borrows a similar concept as OMGPOP's Swapples, but the one thing which Swapples DID RIGHT and you DID NOT was this-- KEYBOARD INTEGRATION. It is tedious to click and drag every single letter when you have a timer running against you. Speed typists, myself included, are going to be easily frustrated with this game when they realise that their best method of finding words against a timer is handicapped.

5) The visuals are..... meh.

So in short: aesthetics are meh, there is no simplicity, functionality is lacking, difficulty progression is off the rails, and you haven't really put in a personal touch. I am a fan of well-done word games, and seriously: this one FALLS FAR OFF THE MARK.

Key to improving this:

1) ALLOW KEYBOARD INTEGRATION DARN IT.

2) If you're running this on a dictionary, make sure it is Oxford or something widely recognised.

3) You've got a timer running; make the game fast-paced rather than slow, drawn-out and tedious.

4) For visuals, consider something a *little* more vibrant. The blue-and-white colour scheme is okay for starters... until you realise the entire game is blue-and-white. That makes it really boring to look at. Try considering basing the tiles off Scrabble -- they're that colour for a reason. People's eyes are caught at the sight of those tiles.

1/5.


saathvikputhran responds:

ok .I dont think there will be a sequel made by me for this game but if I make one I will definetely add music, nice colours,great graphics,tougher challenges.If I will not make a sequel I can make another type of puzzle game.I hope you understand me.


type40type40

Rated 4 / 5 stars

I've played a similar game in bars. great fun and a good challenge


saathvikputhran responds:

Thanks bro


PirulaPirula

Rated 2 / 5 stars

It needs urgently a keyboard integration.


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MessiaHMessiaH

Rated 1.5 / 5 stars

Tedious. Low production values, not even any low-level background music. No indication as to when the game ends. No indication of when and where the medals can be unlocked. No consistency or continuity in the difficulty. Just a poorly-tailored game.


saathvikputhran responds:

you suck!