Be a Supporter!

Credits & Info

Uploaded
Feb 22, 2012 | 7:55 AM EST
  • Daily 4th Place February 23, 2012

Related Stuff

If you liked this, check these out!


Author Comments

Gravity Duck is back! Use the power of gravity to collect the golden eggs in each level. 40 levels!

Controls:
Arrow keys to move
X to flip gravity

Reviews


metalheadx90metalheadx90

Rated 3.5 / 5 stars February 24, 2012

It's a little entertaining, but not a big challenge, there are some enemies or stuff in the level unnecesary. Still, it was good, hope there's another one in the future and more challenging :D


People find this review helpful!

Devildude93Devildude93

Rated 4.5 / 5 stars February 24, 2012

It's all actually very very good. I would have given you you a full 5 if it was not for the fact that i had to use my mouse after every level.


People find this review helpful!

llplldllllplldll

Rated 3.5 / 5 stars February 24, 2012

Great Game! I loved playing gravity duck 1 and have been waiting for this one. My only gripe is having to constantly use my mouse after each level, just to click continue. It really breaks up the flow of the game.


People find this review helpful!

KikoshouKikoshou

Rated 2.5 / 5 stars February 24, 2012

Extremely easy game, and relies a little too much on cheap deaths to feign difficulty. The only times that death was really an issue was were the game had multiple sets of teleporters that are all identical, most with an instant death floor trap set up to kill you if you didn't know exactly which one you come out of. The levels were all kind of samey, and offered little for interesting environmental obstacles to give the levels a unique setting or theme.


People find this review helpful!

Bomber109Bomber109

Rated 3.5 / 5 stars February 23, 2012

Great job!
The simple story, music, and graphics together gave the game an excellent feel. The music, especially the theme song, is incredibly catchy.
My plights with the game were with the gameplay. Near the end it became tedious--you could have introduced more puzzle mechanics to make the game more interesting. In addition, "x" would not have been my choice for switch gravity (spacebar or up arrow would have worked better). Having to click "next level" instead of pressing a key each time was not ideal either.