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Score:
rated 3.14 / 5 stars
Views:
31,813 Views
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Genre:
Puzzles - Falling
Tags:
blocks
physics
balance
stormy

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Credits & Info

Uploaded
Feb 21, 2012 | 2:13 PM EST
File Info
Game
1.6 mb

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Medals

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Locked Medal
Pupil of peace 10 Points Complete the first 5 levels
Locked Medal
Calming the storm 25 Points Complete 10 levels
Locked Medal
Serenity now! 0 Points complete 10 levels with stable structures
Locked Medal
Clear mind 50 Points Complete 15 levels
Locked Medal
Queller of chaos 0 Points complete 15 levels with stable structures
Locked Medal
Enlightened 0 Points complete 20 levels with stable structures
Locked Medal
Harmony achieved 100 Points Complete all 20 levels
Secret Medal
Curious Secret Medal: Unlock this medal to view its details!

Author Comments

Outer turmoil begets inner turmoil. To balance the block is to balance your soul.

Press 'A' and 'D' (or Left and Right arrows) to move the platform. Don't let any blocks fall down off the screen. Red blocks are explosive and will blow up if they touch each other, so keep them separate. Try to beat every level with a stable structure for ultimate harmony.

Reviews


godstrength4godstrength4

Rated 5 / 5 stars March 2, 2012

Fun and very fulfilling once you manage to accomplish a stage.



Issac-FrostIssac-Frost

Rated 5 / 5 stars February 21, 2012

OH EM GEE SO ADDICTING I LOVE IT


People find this review helpful!

MagicMichael66MagicMichael66

Rated 5 / 5 stars March 1, 2012

The physics are pretty good. I also liked the fact that there has to be some strategy to pass every level, not just stack up blocks and blocks. A fairly original game, reminds me of tetris.


People find this review helpful!

TREVMEISTERTREVMEISTER

Rated 5 / 5 stars March 5, 2012

Awesome game! Sure it didn't have the most amazing graphics ever, but since when do graphics have anything to do with how fun a game is? Short and sweet, simple yet challenging. Five stars!



psy0000psy0000

Rated 5 / 5 stars March 2, 2012

The game is great, sound is great.

But I would suggest that you give a slight indicator to where the objects will fall from, perhaps on the item que or a little indicator on the top of the playing field The game is challenging but rather than forcing us to memorize the stages and where the objects fall from, we should be able to anticipate some of the movements.