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World War 2 first person shooter game. You are elite force soldier on a mission to survive multiple waves of enemy attack. Battle through 10 waves of shooting rage, unlock 12 trophies and beat the highscore.
The style of game is good but it lacks any purpose but to kill enemies that are a little hard too see with no story/back-story
It's a nice idea and the kind if game you see at an arcade.
However there is a lot to be desired \, the clip for what I assume is an mp40 is very short. I think it would be better if you had it fire at a more realistic rate and made the clip larger as well as the reload time a little bit longer. I think it would be better to make the gun a different model if it is the only gun that will be used throughout the game, because the mp40 shooting over what seems like a courtyards distance accurately seems unrealistic.
The game isn't very challenging, the only time i came close to dying was then i picked up the phone and started playing 1 handed. Perhaps a system of limited ammo would help because then you would really have to make your bullets count. The game has a nic idea over all, but it needs depth to it.
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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