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What if controls were reversed, having to let go of them in order for your character to move? What if you couldn't let go entirely, lest you let your character fly towards their death?
This game is an experimentation of this mechanic.
Learn to hold onto your keyboard and don't let go!
Edit: I don't think I explained the control scheme very well as there are a lot of people getting confused and thinking it's bugged.
To stop moving, hold down spacebar, left arrow key and right arrow key.
To move right, hold down spacebar, left arrow key and let go of right arrow key.
To move left, hold down spacebar, right arrow key and let go of left arrow key.
To jump, hold down right arrow key, left arrow key and let go of spacebar.
Thank you for playing!
Hmm, I couldnt seem 2 get past the 1st level.
It's too hard 4 me.
ill give you 4 stars for creativity.
but still hard so -1 half.
The character and scenery could be more engaging and appealing. Don't get me wrong, the little guy's pretty cute, but he doesn't quite *capture* me for some reason.
Not entirely original, but still pretty novel and fun to play. :)
Fun, unique controls, added challenge. However it is a common game style and the only real difference is the controls.
Whoo! I love your game man :D! If you updated the writing for instructions and maybe added some extra challenges, this game would be perfect! Overall a great game :D
sorry. no point, no general effort, and why are the controls backwards?!
Can you elaborate on that please? And how do you mean by 'backwards'? Do you mean how you have to let go of a key for the character to respond to that action, or are you assuming that right is left and left is right?
Thank you for your feedback.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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