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Credits & Info

Feb 10, 2012 | 4:05 PM EST

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Author Comments

Uploaded Emergency Patch. Game should work normally now.

Instructions: Click anywhere on the screen to launch the bear towards your mouse. Dodge the boulders, hit rockets. Buy upgrades in the shop.

Rad Bear: A fight of destiny between you and the ultimate enemy. Never before have such two titans clashed in such a fierce battle of wits. Get a belt that looks like a seat belt, and buckle up, becase you're about to be taken on a wild ride. A perilous journey through an unforgiving land full of rockets that wish for nothing more than to destroy you. All that is standing between you and them, is your bear hands.



Rated 2 / 5 stars February 12, 2012

The intro was kinda nice, but that's it basically. The game's much too short and much too easy. There's no need for the upgrades, but you don't even have time for collecting money anyway, because you can beat any level in the first try without problems (the last level requires 22000 feet and I had 40000 without even paying real attention to the game and only very few upgrades). Also it's much too monotonous. There's nothing new, only a bear, rockets and rocks. The only thing that changes is the background. It's not enough to keep this entertaining, I'd say.
Didn't like the art style as well, but that's rather some personal taste thing, I guess.

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Rated 3.5 / 5 stars February 12, 2012

Kind of cute concept, my housemates swapped between "D'AWWW" and "WTF" the whole time they were watching the intro.

I wish I could have seen more of the screen for a better chance at dodging boulders and planning out which rockets I could hit. Even a little bit more play area would be nice, it feels incredibly cramped right now.

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Rated 4 / 5 stars February 12, 2012

Every level is exactly the same. I mean, you could've made like the rocks look different or something, so that they'd do the same thing but look different, but you didn't. And then there's nothing at the end, even though there was a long boring intro that I didn't get the point of.

Code was good, art was good, game design was exceptionally poor. I can imagine good stuff coming from you guys in the future though.

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Rated 4.5 / 5 stars February 11, 2012

the death scenes where the BEST THING EVER


Rated 5 / 5 stars February 11, 2012

Pure FTWNESS to the ultimate maximum but also critically enjoyable