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Ace Pilot

rated 4.20 / 5 stars
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Action - Shooter - Multidirectional

Credits & Info

Feb 10, 2012 | 10:51 AM EST

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Author Comments

Ace Pilot, a mercenary for the galactic order S.U.C., needs to stop the rising power of the Krill empire from taking over the galaxy one planet at a time.

You play as Ace, the S.U.C.'s secret weapon. Follow the adventure in Story Mode. Create limitless battle scenarios in Action mode!

Hell, even watch the cut scenes while auto-skipping gameplay after you've beat it, if that's what gets your kicks!
Story mode is incredibly cutscene heavy! If you're let down by that, you can always have instant fun in Action Mode.

Follow us right here on Newgrounds by Faving our accounts. That way, you'll be updated with all the awesome and exciting stuff we have to offer in the future!


**CHROME USERS - The only problems that have been reported lately are in Chrome. If your game freezes up, feel free to send our programmer a message about what happened (like what level you were on, what you were doing, etc).


Game updated 7-20-2012: We figure that if you're here you're here to play the game, so we decided to make a few modifications. We took out medals, and everything to do with the API (if you want more info on that reasoning, message EldritchAbomination). This game is about the story, so we took out saved progress and now you just have access to the whole game; play whatever you want whenever, no worries about having a saved game. We are currently addressing the issue of the "Shared Creations" thing on profile pages. That is a result of saving the game, not something we wanted to happen, which is part of why we took out saves. Oh, and we made it where only simple ads show up instead of videos.


- You do have some options in the game. You can change all of your controls, and there is a keyboard mode if you are using a laptop (or just like the keyboard).
- There are also several options for effects and debris that you can turn up or down depending on your computer.


Help us out! buy the epic soundtrack to the game made by Brian Sadler!



Rated 3.5 / 5 stars

Having played in story mode, I'd just like to say that the character of Ace Pilot has succeeded in evoking desire in me. Admittedly the desire is to punch him in the face for egoism above and beyond the call of duty but never mind.

As many others have observed, the movie was fine but the interactive parts weren't up to snuff, in part due to half-explained controls and lack of intuitive feedback. That you use the mouse to steer (if the damn Flash doesn't lose focus) wasn't adequately explained at the start. Indeed, at first I thought I was being prepared for a vertically scrolling shooter. And during the shooting sessions, instead of an immediately comprehensible damage bar, I was serenaded by thoroughly opaque warning hooters on losing maneuverability.

In related inquiry, is it even possible to die in story mode? As far as I can tell, losing all HP merely meant a frustrating wait for repairs, instead of being informed that with your demoralising death in action, the celebrations of husbands galaxy-wide were cut short by the arrival of Krill invasion fleets or something like that.

For the sequel's action sequences, may I suggest looking at one of the 3D engine APIs, e.g. Sophie, Sandy3D or Away3D, and a control system similar to that of Elite? Space battles that take place not just above, but *around* great space frigates... bears thinking about, and might please more of the crowd more of the time.

Whatever you choose, the main gripe seems to be that the space battles felt perfunctory instead of important. Making these parts feel like whatever you do actually has an impact on the story unfolding (or is even vital for the story's survival) needs to be carefully considered when designing the sequels.

Which, by the way, I'll be looking forward to.


Rated 4 / 5 stars

A 2D 'Wing Commander', as in - amazing (and also ****ing hilarious) cutscenes, but the gameplay didn't *quite* match it (and perhaps, couldn't...) Those responsible for the cutscenes have a huge future - most amazing I've seen on this site and genuinely made me belly-laugh. As for the game itself, I had to play twice (please, enable a 'skip cutscene' button) as I got caught blasting infinite ships on L2 first time around. Controls were fine, but the combat was somewhat "unexciting" if I'm honest (one gun, brap, brap brap). Having said that, I cannot wait for the next episode. Kudos to all for raising the bar.


Rated 2.5 / 5 stars

like some of the other reviewers, i would have enjoyed this much better if it was a movie instead of a game. i do appreciate the fact that a lot of good work went into this, it looks and sounds great, but game-play (even though you can't lose) is just unnecessary.


Rated 2 / 5 stars

This could have been excellent movie. Instead, it was a shitty game. I was only able to finish it because I figured out how to launch missiles, completely by accident, during the last battle. Try making the controls more clear and the steering of the ship less stupid.

The voice acting and art were great, though. The cut scenes were really entertaining. They just don't change the fact that the game itself was crap.


Rated 5 / 5 stars

The game was very good and the cutscenes made me laff every minute XD