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Feb 10, 2012 | 6:45 AM EST
  • Daily 4th Place February 11, 2012

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Author Comments

Not all dreams are colorful...Sometimes nightmares become your reality. One of these you have to get out.
An exciting 10 levels platformer.



Rated 2.5 / 5 stars

Ok, so, I voted low, and now I should say why. The art & mechanics are interesting, and the music is nice enough. It also has some challenges (getting through entire levels without dying, getting through the game without dying).

But there are problems. Deaths are penalized with the death animation, and a secondary game-over screen. A simple respawn here after a quicker animation is all that's necessary.

Secondly, there are a few bugs in hit detection: When climbing up to a ledge, if an enemy passes under you at the wrong time, even though your character will appear to be on the ledge, it appears that the hit detection teleports back to start then to the top. This can make a few moments in the game frustrating.

Finally, the ending is nothing special. There is no climax to the game, just a cessation of the game for now. Rather simply, this kills the game, because it's not really over, but there's no hint of what happens next. Just a cessation, so it's rather bland, and while you don't know what happens next, you don't care or fear either. Needs polish in that respect.

That said, decent art and atmosphere, but with a SMALL extra bit of HL-style storytelling, and a bug fixed here and there, it'd be 4 stars.

People find this review helpful!


Rated 4.5 / 5 stars

funny game prety good


Rated 2.5 / 5 stars

well for starters this is a little bit hard because this is a multitask game. but there's also another problem, controlling the light and walking at the same time was kind of difficult , you will get a hang of it, but at the same time it also dies out. For does who are new to the game : before the light is almost going to die out quickly press the left mouse button to get a new light orbs(Remember you have a limit of 3 light orbs).I agree with Flowoflife, it does need enemies so that it can be a little bit more exciting and edgy. But i do recommend for you to Try it. it is a good game. Hope this helped! Goodbye! :)


Rated 4.5 / 5 stars

Nice game, I enjoyed playing it.
Good job on the whole 'dark scene' that made the game amazing as it is.


Rated 3 / 5 stars

A great part was missed from the which it would be in a new frontier.
My suggestion is that this game should have enemies...In that case youd need to use spacebar to hit them instead of the mouse,and use tricks like jump-hit...This would create a new kind of challenge,where you need to focus on killing and focus on surviving by keeping the light near you at the same time.The challenge could have been sharpened further,adding ranged combat enemies,trying to make you hover your light to the enemy and not on you,youd have to time your combats and pay attention to the light bar,as your light may go out while you re paying attention to your enemies,and there could be "slippery" land,as it would be harder to control your combat moves and your survival moves (stay with the light) adding a coordination challenge(although the light range would need to be shorter for this to be indeed a challenge)

This game missed a great addition on it...This couldve been a dual survival type of game.But you didnt.Its a shame.Because the core of the game was keeping a light with you.

Art-wise,its simple,tries to be the subliminal type of art and have some small details,like most "philosophy" games have.The problem though is that it wasnt suited for this type of story.Its about nightmares,not grasslands or nature happiness.It could be more abstract and creepier,but that isnt really a problem.The problem is the fun factor.It does have.But lacks a huge part of it.