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First game of the "Chestnut Avenue" series in which you'll have to solve some interesting puzzles in order to get out of the house.
Nice, but for some reason I ain't getting the medals
I love the art style and the music. Gameplay was okay, too. For those who are complaining about the game: ItÂ´s not the authors fault you canÂ´t use your imagination and solve it.
Thank god someone made a walkthrough this game has the weirdest way of solving things ever.
I don't know what kind of people you are aiming at with this game, but I find it a waste. I am stuck at the start. Can't get anywhere but two rooms, both of which have a few views, but nothing really can be done. Or of course it can be, but I guess the main 'fun' in this game is clicking every millimetre of the screen, trying to find something that happens.
Bottom line is, I could not enjoy this game. I'm not an idiot, I play these game pretty rarely, but when I do- i expect them to make sense. Don't get me wrong, but I can't find the game in this game. It's too- well "hard" is the wrong word. Calling a game of "needle in the haystack" hard makes it sound interesting and challenging, when in reality- a trained monkey can do it, if he just has a lot of time.
As far as goes the art stuff, I love it. Nice ambient music, as you should do in these games. I hate it when music overwhelms the game, making it a headache, something to get rid of. You haven't done it, which is a plus. Also, the drawing is colourful and clear, also rare in these games. I like it.
Too bad there's little gaming value.
Check your knowledge with fun about fine arts
Control bullets with your mind
Unlock and upgrade vehicles and drive your way through zombie hordes in order to escape.
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