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The player is going to find out how difficult it is to be an epic hero struggling with the evil, to protect thousands of innocent civilians and to fight for 20 different trophies.
Various magic scrolls and elements, such as fire, earth, air and holiness will help to achieve the goal.
There are six types of enemies - alive and undead - which will keep the player alert at all times.
not very good try something new
I kinda got bored of it after a couple of minutes. Maybe increase the diversity of elements, e.g. granting earth a slow and fire damage over time or something?
It's okay. The story and the difficulty are good. But it should have more different towers and enemies. Also the thing with the element tower is unoriginal and made better by other games.
I'm very disappointed, the story was good and the idea of substituting the towers with elemental spells is nice (although the less original possible), but the different elements are not doing ANYTHING elemental, you had to invent the alive/dead distinction only to justify the fact there 5 types o towers let's face it! plus the graphics are quite ugly and the whole game seems something unfinished. And what's the ending level message "meanwhile somewere... -silly item found- "?
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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