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Uploaded
Feb 6, 2012 | 5:55 AM EST
  • Daily 2nd Place February 7, 2012

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Author Comments

The object is to reveal a hidden picture by painting blocks in each row and column so their length, color and sequence corresponds to the clues, and there is at least one empty square between adjacent same-color blocks. It is allowed to have no empty square between adjacent different-color blocks. There is only one unique solution for each puzzle.

Game Instructions: Select the color you wish to use and click the desired square in the grid. First mouse click fills a square, second mouse click displays a dot to indicate the square is blank and third click brings the square back to its original state. Multiple squares may be filled or blanked by dragging the mouse.

Reviews


DiMonoDiMono

Rated 3.5 / 5 stars September 4, 2012

I found a problem with level 2, puzzle 5: there are multiple valid solutions for the pattern as it's laid out, specifically as refers to the bottom of the man's face. You can tell from context what the expected solution is, but I originally had all requirements met with a different solution than was accepted.



MadeOfSoundMadeOfSound

Rated 5 / 5 stars February 8, 2012

I found this incredibly entertaining. This is gold. Keep up the great work.



trany101trany101

Rated 4 / 5 stars February 8, 2012

Not the best picross game I have played for user friendly play, but it was nice to have the levels in color.



SophieSuffSophieSuff

Rated 4 / 5 stars February 8, 2012

I love Picross games !
Adding the colour makes it more challenging, it feels "refreshing" =)
Although, I agree with the other reviewers, you should add a calm music !
I would also suggest you to allow players to add the possibility to press a key (like "x" or something) in order to mark the blank squares, 'cause having to click all the time is a bit annoying.
I still give you 4 stars, (I would have given a 9/10) and note you 5 !
Cheers =)


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DavidBorjaDavidBorja

Rated 3 / 5 stars February 8, 2012

Even though the game plays well and looks clean, I don't think there was enough done to make the experience very engaging. Adding a high scores table, user-made levels, unlockable medals, and (like others have said) sounds and music would make the game more addicting to play.

Because of the private way this game is set up, there isn't much more for a user to do than play through a few puzzles and just MAYBE look at the Conceptis website for more information on the game.


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