Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.95 / 5.00 11,443 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.04 / 5.00 50,050 ViewsLog in to save your medals! Don't have an account? Create one for free!
Swing the hammers of cold hydraulic justice to defend the Donald's dollars from bots & burglars!
Up/Down arrows: MOVE
Space: SMASH
M: MAIN MENU
U: MUTE
Q: QUALITY
Visuals/Concept: Ansel Lies
Programming: Stevie Critoph
Ansel: This idea's been turning around in my head since 8th grade. I'm glad it's finally outta there, man.
Stevie: Ansel made a demo for this over 3 years ago (which is now 'classic mode'), and after a few weeks of remaking it we pretty much ditched the project (I don't remember why). We revived it like 2.5 years later for no real reason, and here it is!
Reviews
Rated 5 / 5 stars February 8, 2012
It's a great time killer, smooth animation and simple gameplay, what's the music btw? 5/5
Rated 2 / 5 stars February 6, 2012
Polished but lacking that frontpage spark
I have to agree with Trerro's review.
Its a nice looking, well envisaged game. But the randomness and the general unforgiving nature of the game doesn't give you enough incentive to keep continuing.
For those 'l33t' flash gamers who scoff at people claiming the game is too hard: Yes. Some of us have better things to do than just hone our twitch reflexes on a flash game. Most people play games to relax; real life already presents us with enough challenges to work up to. Try it out sometime.
Rated 3 / 5 stars February 6, 2012
I can't pause, so yeah... no.
The game play is decent, the music's a bit repetitive but okay, and the animation is pretty good, but man, no pause and I have to fail you.
Rated 3 / 5 stars February 6, 2012
Way too random
The overall concept, enemy design, and bosses were nicely done, but everything simply picks random locations.
Add in the fact that there's no momentary invulnerability when hit, and you can be forcibly trapped at the bottom for a good 20 seconds, or forced to let a boss repeat an entire phase because you can't get up there to hit him. This makes your ability to beat the game you vs. the RNG, not any kind of skill challenge.
The result is a very frustrating game, which, whether you beat it or not, is rather unsatisfying as you know it came down almost entirely to dice rolls.
Rated 2 / 5 stars February 6, 2012
Sorry...
...but this isn't front page material in my opinion.