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Abducted is a metroidvania-style platformer where you need to explore the one large map to find powerups and defeat enemies.
It's.... okay. Not really as involved or as interesting as the "Robot wants" games, but not too bad.
Fun little casual pixel romp. It is what it is but something a wee bit longer would have been nice. Music got on my nerves a little bit, but I guess that's personal preference. Looking forward to some more of your work. Good luck!
Very good game, great job :D
Excellent design and well made, it's pretty much everything it needs to be for a short retro game.
At first I was a little unsure, but its short length and fun play made it easily accessible. The jumping and shooting sections were slightly tricky but nothing too strenuous, so I enjoyed it all the way through. The music and feel of the game made me nostalgic for my early days in gaming, which is always a bonus in my books. I didn't have any problems with the controls, either; when I failed, it was because of my own fault, not the game's.
Improvements? A storyline would have been nice, even just a small introduction or a sign here and there. Different areas would be good with different enemies, which would make it longer and more difficult. A few extra bonuses would be good too.
But that can wait for a sequel should you ever make one; this is a nice, polished game that does what it says on the tin.
Very boring level design, very short, very easy, shitty controls. Not very entertaining.
The reason why I still give some stars is the cute pixel graphics and the nice idea with the gravity control (although there's much more potential in it than just turning gravity into the opposite).
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As DD's story comes to a close, another looms from the not-so-distant shadows....
Blast at rockets with awesome graphics and music
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