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Mission in Space

Score:
rated 4.17 / 5 stars
Views:
110,567 Views
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Genre:
Strategy - Other
Tags:
strategy
upgrades
sci-fi
turn-based

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Credits & Info

Uploaded
Jan 27, 2012 | 4:43 PM EST
File Info
Game
12.2 mb

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Locked Medal
Challenge I 25 Points Get a gold medal on mission 5 with 0 skill points invested
Locked Medal
Challenge II 25 Points Get a gold medal on mission 7 with only 2 skill points invested or less
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Challenge III 25 Points Get a gold medal on mission 10 with only 10 skill points invested or less
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Challenge IV 25 Points Get a diamond medal on mission 4 with only 20 skill points invested or less
Locked Medal
Challenge V 50 Points Get a diamond medal on mission 8 with only 25 skill points invested or less
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Savior of the colony 50 Points Finish mission 12 to get this medal !
Locked Medal
Challenge VI 100 Points Get a diamond medal on mission 12 with only 30 skill points invested or less
Locked Medal
Legion of Merit 100 Points Get 12 gold medals
Locked Medal
Medal of Honor 100 Points Get 12 diamond medals

Author Comments

Mission in Space : the lost colony is a turn based tactical game in which you control up to 6 troopers and deliver a colony from an alien threat.

There's 12 different missions with various objectives, 40 upgrades, 18 badges, 2 difficulty settings.

HOW TO UNLOCK THE HARD MODE : complete mission 12.

All the missions can be won in gold the first time without the premium skills. Check out the video walkthroughs in the help menu to see how it's done !

We hope you'll enjoy the game !

Reviews


adamdustadamdust

Rated 4 / 5 stars February 13, 2012

Benn having a great time playing this game. The economy of the MP and AP are almost perfect. But because they're not, makes this a challenging game. And the different perks each character has balances out imbalances. and yet, having to divide them up makes for life or death decision making.

I encounter one major bug: The game froze on the elevator (four activation panel) mission. It froze such that i had to skip my turn (wasn't allowed to move my guys, or reload, and as a result i lost farro and the whole mission went to hell).

The explosive Xenos on that level are unrelenting! on alert status most guys can only move two squares at a time and ammo is barely available. Gotta admit. I'm leaning towards "almost too much."



easimon1812easimon1812

Rated 4.5 / 5 stars February 10, 2012

love ur game, it remind me to a good oldie named X-com, the game was feeling little easy til I reached lvl 9 and u unleashed hell on the squad. the learning curve bends a little too sudden but it is nevertheless a very enjoyably game.


People find this review helpful!

utsavmanutsavman

Rated 4 / 5 stars February 10, 2012

SPOILER:
The gameplay was very addictive, although everyone seems to complain about it being turn based, I found it to be quite pleasing. Everything was going good until the part where you had to pick up those devices and place them in certain spots in order to jam the signals of the enemies, I mean why does it require so much concentration just to hold a piece of equipment (alert mode disabled)? and why does it require so much effort to just to pick it up (3 AP) ? It's not like he's lugging a microwave oven around the building.


People find this review helpful!

IhatedapatriotsIhatedapatriots

Rated 4 / 5 stars February 10, 2012

The character faces are hideous, but that doesn't matter. The gameplay is good and the the environments are moody. I like it a lot. The turn based system does get old though. Some things should be automatic.



ttdubttdub

Rated 3 / 5 stars February 9, 2012

It's fun, but the turn based crap gets annoying.