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Death Embrace Escape

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Author Comments

You wake up and don't remember how you got to this strange place. You look around and there is blood everything. You can hear screams. You must escape from a deadly laboratory!

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i love this game 5 stars !!!!!!! oh a here a hint to the right combination for the acid in the acid room: a paper on the wall which has the red, pink, yellow (twice) and blue colors (they're very tiny rectangles, so look more closely). Click on white (the color of the paper) to start the mix, then follow the hint of the paper itself. Very simple if you pay attention to everything in the room. but anyway it a 20% cooler game the story is good, the gameplay is nice and the puzzles were cool !!! so 5 Stars!

There's a hint to the right combination for the acid in the acid room: a paper on the wall which has the red, pink, yellow (twice) and blue colors (they're very tiny rectangles, so look more closely). Click on white (the color of the paper) to start the mix, then follow the hint of the paper itself. Very simple if you pay attention to everything in the room.
Anyway, it's a good game. The art is incredibly great, the story is good, the gameplay is nice and the puzzles were... delicious! Only the soundtrack and the overused screamers made it less good than I expected.

where do you get the colours for the acid. had to use the walkthrough. Not sure what the swab had to do with the exit. get rid of the scary face, just annoying.

Heh..Just A Few Parts of the walkthrough can help you A LOT so,the walkthrough should help :) and nice game

Tricky for an adventure game

Still playing through it, and there are some points to be made:

The music loop could use some work, as the beginning and end of the loop is pretty noticeable.

The flashing screaming face? Scary the first time, adds pressure the second time, annoying from the third time and onward. Screams, eerie sounds and fearsome sights should be used reasonably and sparingly to set the mood and pace of any horror based game or flash. Not repeatedly to the point that it gets annoying.

Really, what kills most horror themed entertainment is when the threat can be seen and identified.

If you want the player to feel hurried, there should be environmental or game mechanics in place that reward speed and quick thinking. Similarly there should be mechanics that punish the slow footed (but not harshly).

Credits & Info

Views
11,447
Faves:
16
Votes
19
Score
3.48 / 5.00

Uploaded
Jan 23, 2012
9:30 PM EST