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NAME: Rhett Wilder
BIRTHDAY: September 5th, 1926 (age 42, Virgo)
OCCUPATION: Ex-Automotive Engineer
HOMETOWN: Bee Cave, Texas
Took about 20 hours, did a bit of fixing.
Song is Catgroove by Parov Stelar.
This is the first flash animation I really actually finished, so lol. I'm glad its done, was a lot of work.
I used bitmaped text in some parts because I was having slowdown issues on my computer. Sorry for the inconvenience...
EDIT: Hey guys, if you want to upload my stuff to Youtube, just ask me, don't do it behind my back. I don't appreciate it when people put up shit behind my back without me able to have a say on it. :p
Not bad, not great.
Okay, let's be honest here, you were trying to be like Tarboy. Yeah you were, so, inevitably, comparisons are to be made. The sheer fidelity of James Lee's animation is something that really carries Tarboy, and this, as a similarly audio-visual experience with no complex plot, tries to do the same and, in my opinion, fails to a degree.
It was clear to me (Though I could be wrong) that most of the graphics were not hand drawn, and this shows. For instance, though you seemed to be going for a highly precise look on the gears, they do not actually appear to lock into place, and, indeed, their white axle-portions actually move off-axis. Similarly, many of the tweens lacked that abrupt quality - that "kick" - that really makes them stand out. As they are, they seem somewhat floaty, and fail to properly accentuate the music. Furthermore, the pacing got pretty stale, with all of the extended loops etc. Tarboy did not have this problem.
Despite these clear flaws - the polish that this animation lacks - it is still an admirable first. It was still worth watching, in my opinion, and while I don't think you really managed to fully execute your concept, you did have some success.
And no, my rating is not merely a comparison of this to Tarboy.
I have seen tarboy and I can understand the resemblance, but I do not count it among my inspirations.
I wanted to experiment with black, red and white (I felt inclined to add a few other colours and gradients to the mix to add a bit of variety). This was my initial intent and that colour combination has always been a personal favourite of mine. My main goal in creating this piece was to blend the sections together more seamlessly.
The beat is indeed off in some parts, something I hope to amend in future. I think my focus later will not be so much the beats as it is in this one, which may have made the pacing a bit off, but rather the entire measures of the song.
In addition I am working on producing more fluid animation so it feels a little less stale and more cleaned up. This is certainly rough around its edges and the gears could use work. I however want to try to take tweening and use it moreso than just drawing the panels because of its fluidness; I know that among animators this is considered lazy but I want to try to make it an art. My problem here is not that I am using tweening but that I am not precise enough with my tweens for them to appear perfectly.
This is the first flash I ever completed that wasn't a short crap <30 second loop, but of course it's still a good learning experience for me.
I appreciate the honesty.
Totally relfects the game, being the engineer, and attacking him.
The use of few colors makes this very nice, and the music choice worked great! :D
Nice work on such a short time but i have to day the music did the most part of it
Nice animation, Nice music choice, Nice story
I like your desciptions about the maps, they were funny.
In my opinion there was too much black, however that did not ruin the experince.
But maybe get a little more detail in it.
So my good sir, you deserve a good old high-five :D
I love a dark but colorful animation. The song choice was great and the poetry was wonderfully fitting. I'd really like to see more work like this. 10/10
A look at the first day of Lucina in Super Smash
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