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Jan 20, 2012 | 7:56 AM EST

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Author Comments

Ancient vaults contain a great amount of dangers as well as plenty of treasures. But neither intricate snares, nor deadly pitfalls can stop a courageous archaeologist. Visit the most enigmatic and mysterious places on Earth, unravel their secrets and get the treasures!



Rated 4 / 5 stars

I did it - with a little luck here and there (and thanks for the walkthrough!). There is a good part of randomness in this game, which is fine with gravity and stones, but when your process depends on 1 or 2 pixels it's very annoying.
Wow! I just realized it took me 2 years to finish! :D


Rated 2 / 5 stars

Way Too Difficult

This game got too hard too fast. It just did. This game needs to balanced better, and the physics aren't always great. This needs work. I don't mean to be harsh, but when Game Balance is thrown off, the game just becomes terrible to play.

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Rated 3 / 5 stars

Nice, but problems

I like the game as a whole, and it is certainly a decent puzzle platformer, but the glitches make it very difficult to stomach after a while.

The biggest issue is with falling objects not always acting as they should. Sometimes they just stop as they land, sometimes they roll, and this is especially annoying if you try to catch a coin mid air only to have it bounce right off you and more often than not into an impossible position or off the screen. After doing that a few times on level 15 I gave up as the game simply wasn't responding as it should.

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Rated 4 / 5 stars

Challenging, yet needs work

This game is great work for a puzzle game. However, I'd like to point out a few things and make a few suggestions.

-Glitches: If you break blocks below your character, he will not be able to move
-Possible add-ons: Block lifting/stacking capabilities would be very much appreciated, as the physics of the gold ones are very wobbly and sensitive.
-Power-up explanation/introduction: Upon entering a level with said power-up, you should explain what it does at least.
-Music: The music choice was fitting and all, but I think it should change every 5 levels or so.

Overall, the game was a fantastic job, kudos to you.

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Rated 5 / 5 stars