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Once was a Count who lived at Castle Chameleon, a cruel man named Thrashwoode, quite machiavellian.
Until our stranger appears, wielding sword, wielding shield.
The look in his eyes, our next chapter - revealed.
Join the Scarlet Stranger as he journeys through the ever changing Chameleon Castle. Will the princess ever be rescued?
Like many people have said before me there are a lot of bugs. I ran into the one where you enter a room without a key you need and can't get out again. I could just start over, and I am willing to, but the game won't let me erase my progress and start over.
This game needs overhauling before it's playable. It really is too bad because it's quite fun.
Competent but bugs keep it from being higher
The game felt alot like old school Zelda so it was a little refreshing if retro. However the main problems I have with it are its bugs. In one room after killing an octopus giraffe and a chest appears if you jump on the chest you'll get stuck and can't get out. Not to mention after suffering the black screen after rescuing the Princess on the 2nd run through, on my 3rd attempt I save her and wait till the countdown appeared and it still says she was stuck in the cage.
Needless to say I doubt I can fully complete the game until that is fixed which is a shame and doubtful to happen at this point.
All in all good game but better bug squashing was needed for the end product.
Nice idea - not very new or sth. ... but at least nice.
Its really slow on my machine (maybe i got an old Flashplayer ... but its still slow).
loading of next scenes takes ages and killing mobs always comes with a lag.
But there are some bigger bugs which should be dealed with: Sometimes i can jump outside of the scene (of cause i have to reload the whole castle -.-)
And sometimes i can jump on a Box and got stucked (again ... i can reload ... but who wants that if you are half way done?)
Pretty, but buggy.
I encountered a bug in the second room I entered! I killed an enemy and a chest appeared... on top of me. I was somehow transported outside of the room's walls with no way back in. Moving off screen does nothing. I'm trapped!
I love the art style and the [alleged] dungeon crawling. It would be a shame to see it all go to waste for a few glitches.
Cool, a little glitchy, but cool.
I enjoyed the art and overall design, especially the banana giraffe...that image will certainly haunt me for the rest of my life. A little weird here and there on the controls, but overall I enjoyed playing the game!
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